Lot's of work has been done in the New Year by our team. First of all, we switched our dedicated server - many thanks to MarcPG for setting everything up! Of course we've also worked on the game itself. The weapon handling was enhanced a lot and thoroughly tested, it's close to perfect now! Our coder Quak has also fixed some bugs and fine-tuned stuff. More in-depth information about our progress can be obtained at our forum. The media presented today is about the ingame weapon selection. The vector graphics have been made by t72butt.
The first screenshot shows the view of a player with two weapons and a mission object who just switched to the Colt 1911 while the player in the second screen carries a Colt M4a1 and an outdoor-notebook which is needed for the mission. Shortly after the equipment is selected, the icons disappear and you can fully merge into the virtual world of HEAT - no HUD or crosshair will distract your experience!
sweet! ironsights and noooo huuuud! uber realism fo' sho'
this mod looks like s*** to me, always has.
The weapons look very bad tbh.
M4 looks kinda defunk't :\
I dont really like realism in games but I will give this mod a try...
Can you guess why the weapons look bad ? Yes, you're right, they don't have a skin yet!
Realism haters? STUPID critics? Is this the kind of community moddb.com has now'a'days?
Anyway, looking great!