Hello everyone, I am Lt_hawkeye. I started a mod for the game Supreme Commander and finished it more or less. i know am updating the mod for the Supreme Commander:Forged Alliance expansion. this version of the mod contains new units, new balance and new effects and roles for all the previous units that i had made for Supcom. while some units will not be coming back into forged alliance, those who ahve played my mod before will see some old units coming back with some new weapons and new looks. the mod is still currently in production, though i hope to have a version 1 released by the end of this week. keep an eye out for when the md is released as its coming soon.

Post feature Report RSS Hawksmod Features

a list of features that are contained in Hawksmod for the Forged Alliance expansion pack. These features include some of the following: New units for all four factions. An "Armor System" that changes the balance and how the game is played(you actually have to think about how your strategies will work) New effects for all the new weapons, and changes and existing units and factions.

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Hello all, while i have several units planned for this mod, i would like to present a small unit list of those that are completed.

Cybran:
Tier4 Seadragon Class Dreadnought
Tier3 Nova Heavy Point Defense System
Tier3 Hailfire Mobile Rocket Launcher System
Tier2 Scorpion Ambush Assault bot
UEF:
Tier4 Bismark Class Dreadnought
Tier3 Juggernaut Riot control/Assault Tank
Aeon:
Tier3 Aria Heavy Point Defense System
Teir3 Acolyte Heavy Missile Fighter/Bomber
This is all that is currently done, release of Version 1 around 2PM Pacific, Sat.

 

you can also expect significant balance changes and bugfixes, as well as my own "Armor System" which will radically change the way the game is played

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