This mod adds a couple of new units to the Eldar faction - mainly further aspect warriors - and focuses generally to refurbish the playing experience. This mod gives the faction a distinctive arsenal of long- and short- ranged weapons with differing effectivity against various targets. Exarchs get stronger armour now, enhancing their survivability, but also require more population, so that the choice, which one you'll summon, has more weight in your strategy. A new hero, Autarch, has been added, and the abilities of both others have been adjusted to reflect more the lore, with Warlock functioning more like a supportive front-line leader and Farseer like a long-range damage provider. Hero-specific units - Vyper hovercraft for Autarch, Warlock Champion for Farseer and Wraithguard for Warlock - also hint at the best use of your unit's capabilities.
Right now the mod includes a couple of new units, some of them can be used by the AI as well. However, as far as now it's most stable when you play as...
functioning units
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