Some of you in the mod community remember the original one-map Half-Life Halloween mod I created in 2001, and even more of you have played the 2002 version I also made for Half-Life. The Halloween 2005 mod will take elements of the 2002 version and use the capabilities of the source engine to make an extended Halloween themed single-player HL2 mod with an new, indepth and original storyline taking the player from his suburban neighborhood to do battle with the evils of Halloween Land, and ultimately, the Grim Reaper. The style of game-play will be similar to that of GTA in that you are given tasks by characters to complete in other maps and return after completion to gain money, items, or to simply progress along the storyline.
This is ******* stupid ****** broken garbage, you have caused people unparalleled amounts of pain, please go **** your face.
AAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Not very good
I played this mod long time ago and I remember it like a good mod because this was one of the first "horror" mods I've played.
Good fun fighting pumpkin heads :D
However, the trick-or-treating segment at the beginning was tedious and unnecessarily long, plus, the trek to the house was also very long and it certainly didn't help matters that on your way back, vines would block your path until you've killed all the pumpkin heads. And you'll certainly run out of ammo before you even make it a quarter of the way the way back home.
This happens many more times even back in the neighborhood, thankfully, ammo is plentiful so it's not as tedious.
Only play if you really want to blow away some pumpkins, otherwise, stay clear if you hate going through filler.
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