Some of you in the mod community remember the original one-map Half-Life Halloween mod I created in 2001, and even more of you have played the 2002 version I also made for Half-Life. The Halloween 2005 mod will take elements of the 2002 version and use the capabilities of the source engine to make an extended Halloween themed single-player HL2 mod with an new, indepth and original storyline taking the player from his suburban neighborhood to do battle with the evils of Halloween Land, and ultimately, the Grim Reaper. The style of game-play will be similar to that of GTA in that you are given tasks by characters to complete in other maps and return after completion to gain money, items, or to simply progress along the storyline.

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Hello, I'd like to invite you to visit the relaunch of the HalloweenHL2 . Our servers were down for some time but we have not halted production in any way. We are releasing "HalloweenHL2: The Traveler" in October 2006. This year, however, We are releasing a smaller mod on October 21st

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Halloween.r-ben.com

Hello, I'd like to invite you to visit the relaunch of the HalloweenHL2 . Our servers were down for some time but we have not halted production in any way. We are releasing "HalloweenHL2: The Traveler" in October 2006. This year, however, We are releasing a smaller mod on October 21st 2005 that will show a small part of the Halloween story from a different perspective in a different neighborhood, on a different October 31st. this mod is "Halloween HL2: Pumpkin Night". Read more about this mod in the about page and view images from the game in our media page.

Come show your support and post in our forums, or talk with us directly in our chat room. We appreciate your interest in the mod and hope you visit us and download the mods when they release.

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Fewes01
Fewes01

The ragdolls won't stop colliding with the world, this causes it to lag like hell if you don't have a super cpu. The mod was enjoyable, although the wooden "elevator" puzzle was extremly complicated.

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