Set in an split timeline where an incident caused Aperture Science and Black Mesa to reverse roles; Black Mesa loses government support but becomes a highly successful and unethical private science corporation and Aperture Science becomes an underfunded government science branch suffering from its eclectic administration. The Black Mesa incident has not yet occurred in this reality, as the more capitalistic incarnation of Black Mesa have not ventured far into the world of interdimensional teleportation. Nor has the Aperture incident occurred, primarily due to a lack of government funding in AI technology. You are a corporate spy working for Aperture science, sent to sabotage the Black Mesa Upsilon facility and steal your competitors abandoned teleportation research, allowing Aperture to continue the interdimensional teleportation project...

Post news Report RSS Update 3: Fresh Start

Rebranding, and how the mod is shaping up after its hiatus.

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newheader

As you might of noticed, Transposed has had a bit of a rebranding! I originally planned on using the Upsilon logo back on day one but swapped it out for Epsilon, but after a redesign I like the Upsilon logo a lot more. It feels more like an inverted Lambda and represents the idea of a timeline split. The colours are also inverted from Half Life's black and orange.

Progress is going well and for the first time the skeleton of the mod has really come together with the level progression laid out. Right now the plan is to have 8 individual "sectors", with 6 main ones and then two final-boss type goals. This mod takes a lot of inspiration from Hazardous Course, INFRA and Myst/Riven and will revolve around solving environmental puzzles, figuring out how industrial machines and lab equipment work in order to reach your goals. Right now there's no plan for combat since it's not really the focus, but we'll see how things shape together. Work on an intro and ending cutscene has also begun and I hope to be able to show the intro pretty soon.

I'm currently working on two MASSIVE, engine sweating areas that I can't wait to show you all. Until then, here's two screenshots of another update to the Hub area and a tease for one of the new areas.

hub10001

showroom10002

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/TheWolf
/TheWolf - - 843 comments

Those screenshots look great. BTW are there plans on giving the employees new uniforms, since in this timeline Black Mesa and Aperture swap roles?

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Sirdownloadsalot Author
Sirdownloadsalot - - 21 comments

Thank you! I've been thinking about it! It's on the backburner as an end-of-production idea. I'd love to try making alt. skins for this universe, especially if there ends up being a peak into Aperture. It just depends how tricky that ends up being. Once all the levels are near finished I'll give it a try.

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FlippedOutKyrii
FlippedOutKyrii - - 3,521 comments

Interesting idea to have it focused mainly on puzzle-solving, fits the Aperture theme! I do hope we get a BIT of combat, tho, just to spice things up ;)

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dinnerblaster1
dinnerblaster1 - - 678 comments

Very, very promising. The most interesting Goldsrc project I've seen in a long time

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