Half-Life Episode Two begins exactly where Half-Life ended, after accepting the job agreement with Gman Gordon freeman is sent back to the Black Mesa Research Facility, why? Its up to you to find out.

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5n1p3 Aug 17 2010, 3:31am says:

wow looking good

+7 votes     reply to comment
AlekZanDer Aug 17 2010, 4:59am says:

If you aren't going to mess with the code, I advise you to use HLFX. The water is the same as the Raven engine, but it also has reflections. But the best thing is that it runs with around 10-15 fps with Intel Celeron 2.4 GHz ,ATI Radeon 9550 /1050 X series 128 mb, and 2x512 DDR 400 ram.
But the flashlight is the default HL flashlight.

-4 votes     reply to comment
hunk_guerrius Author
hunk_guerrius Aug 17 2010, 5:16am replied:

Water is not the same I assure you, I don't even think it had world reflections, only refractions, this water is a lot more optimized that any other shader water for HL1, this engine in my opinion is a lot better than HLFX it might to have has much effects, but this engine's core is not graphics, but better control over the engine and better performance rates, this engine also has features HLFX does not have. And about performance, this engine can run on it's full quality with an Intel Pentium 3 and a Nvidia Geforce 6200 at around 40 fps, the demo here though, it has an insane amount of particles at the same time, face this more like benchmark.

+4 votes   reply to comment
Morshu Aug 17 2010, 8:02am replied:

I think tnk_x5000 was joking and really didn't mean it seriously, unless he really can't notice those damn nifty reflections there. Nice work, but the fps is kinda low for such a simple area, isn't it?

+1 vote     reply to comment
GeneralElite Aug 17 2010, 6:52am says:

Yes Raven City Engine ROCKS!

+2 votes     reply to comment
LopperUK Aug 17 2010, 7:40am says:

Heh, its like hl2 ep2 cus that updated from source to orange box and this is updating goldsource to Raven which makes sense, awesome tech demo btw :D

-3 votes     reply to comment
Darkmicael Aug 17 2010, 7:47pm says:

wow it is perfect!

+1 vote     reply to comment
Doommarine23 Aug 18 2010, 3:23pm says:

Very Pro

+1 vote     reply to comment
GeneralElite Aug 19 2010, 6:04am says:

Yeah Playing A Mod With Raven City Engine Feels Like Playing Hl2 itself but no ragdolls though ah well

+1 vote     reply to comment
fever308 Sep 3 2010, 6:40pm says:

please put it on youtube i hate this mod db player

+1 vote     reply to comment
gomodmis Dec 19 2010, 12:59pm says:

now thats looks sort of like in hl:s xD

+1 vote     reply to comment
paulbalison Jan 20 2012, 10:11pm says:

God this is beautiful.

+1 vote     reply to comment
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A technology demo showing the water and particle effects possible with the Raven engine, an updated Half-Life 1 engine being used by the mod.

As you can see in the video, realistic rain and water effects are possible in this engine.

This demo was run in a Core 2 Duo 3 Ghz, 2 GB ram DDR2 800 and a GTX 260 video card, you may notice that the framerates are low, that happens because there's too many ripples and rain particles in the scene being processed by the CPU, if this effect is actually used in the mod it wont have as much particle density, though the particle engine is still not 100% optimized, the final release will have performance improvements. You may also notice that the audio starts to not match the video footage at some point, I don't know why that happens.

Video Details
Aug 17th, 2010
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