Welcome to the HLDM-Pro mod profile, a mod for Half-Life 1. This mod is in active development contains numerous changes to the original Half-Life gameplay such as different player physics, totally revamped maps, gamemodes and much more !

  • View media
  • View media
  • View media
Media RSS Feed Report media HLDM-Pro : Final Movement
Post comment Comments
danw13335
danw13335 Apr 12 2009, 4:49pm says:

Bad choice of music, and the horrible video quality makes it hard to see what's going on.

+1 vote     reply to comment
Snow_m@n
Snow_m@n Apr 13 2009, 6:46am says:

I would have to agree with danw

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

A new video of the upcoming mod Half Life Deathmatch Promode, showing you the latest and final game player movement physics, the new physics are exactly the same as Quake2's, that means the game will be much smoother, and it will allow such movement like ramp sliding without having to exploit the crouch (and it will be smoother, and the ramps won't make you lose speed) or basejump (ignoring onground flags while bunnyhopping, and vertical speed is added to your current vertical speed while jumping, means you will have a sort of "boost" while jumping quickly over boxes or bars or big steps.)

Enjoy !!

The mod will soon start it's internal beta phase, that means a public beta will show up very soon !

Video Details
Type
Demonstration
Date
Mar 28th, 2009
Length
03:20
Filename
finalmovement.flv
Options
URL
Embed
Share
Report Abuse
Report media
Add Media
Members only