What if Cave Johnson's multiverse theory was right? In which one includes Aperture buying out Black Mesa, and canceling the Anomalous Materials Research. You, as Gordon Freeman run through Blaperture Mesa and the new testing facility in Sector C. Testing goes horribly wrong however and Gordon gets sent deep underground to the abandoned Anomalous Materials labs, and re-activates the Anti Mass Spectrometer. Causing the resonance cascade, and going through the decaying Blaperture Mesa Facilities to make it to Aperture, where a rouge AI protects a multiverse portal that could lead Gordon home.

Post news Report RSS HALF - ALIVE: Halloween DEMO Coming Soon!

This October 31st, dive into Blaperture Laboratories first couple chapters in an upcoming playable campaign demo! Also featuring Steam Deck compatibility.

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That's right! This Halloween I will be releasing a playable demo of the campaign mode alongside a small special spooky map pack set in-universe. I have also been working on making the game compatible with the Steam Deck, allowing for Half-Alive on the go! I will be releasing an updated version of the classic demo soon along with a control scheme.

The Halloween DEMO will include the first three chapters from the full game's campaign. It will also include the previously mentioned short spooky map pack. Like the full game, it will also have the Hazard Course, which on Steam Deck will be accessible through the Bonus Maps menu. This demo will also have bonus maps like the current version of the demo, including a concept pre-fight with GLaDOS and will now include a new bonus map, a fight against SPaMDOS NEO.

I can't wait to get this demo out to you all, and I'm excited to hear any feedback towards the game.

Keep an eye out for the updated Hazard Course Demo, and see you soon for the Halloween Demo!

Half-Alive's classic demo for Steam DeckHalf-Alive's Halloween Demo on Steam Deck


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