Ground Zero is an in-depth, post-apocalyptic RPG inspired strongly by the Fallout series. Leveraging Doom 3's scripting engine and real-time graphic capabilities, we are creating a highly generative and dynamic game framework by placing the RPG within the context of a simple high-level strategy game. Factions, cities, and organizations, are networked with each other and the player such that the world evolves over time with or without the player's intervention. By creatively applying a range of skills and abilities, the player carves a niche for him or herself that may help shape the world after the bomb!

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GiantOtaku
GiantOtaku Feb 29 2008, 6:34pm says:

very good job on the concept art!

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Description

Using car parts and other debris for rough armor. By Jayme Hayes (http://www.blackearth.artisticfire.com/)

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Concept
Date
Feb 29th, 2008
By
jlambvo
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288 (3 today)
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