Grandcarma is a mod for Grand theft auto based on the game Carmageddon 1 and 2. The mod features a complete new world map, built up out of Carmageddon 1 and 2 racetracks. These tracks have been put together, and the landmass between the tracks has been modelled to create a continuous landscape. The mode will also feature some of the carmageddon cars, and maybe some mission coding, thought this is still far from done.

Post news Report RSS Object placement and traffic paths!

Work has been done on the mod after a long break. Objects have been placed and traffic paths are partially added

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Well after a lang pause due to a very tight schedule I've started to get back on the mod. I've been placing object all over the worldmap, which took me a lot of time. I'm currently working on the ped/car paths which is going along nicely. It's great to see some traffic driving around, making the map a lot less emtpy!

I'll be continuing these two topics, object placement and ped/car paths, and when they are done I will release both files at the website; Harm.toshiba-3.com

I've created a couple of screens for the objects, and a movie to show the path system in action. Enjoy!

Harmalarm

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