Dark Mysteries V2 ENG
Role PlayingThis is a huge mod with lots of quests, characters and changed story. Features: Several new locations, around 80 new NPCs, new spells, new guild, new...
Gothic I: Amplified is attempt to remodel and rebalance whole Gothic I world, keeping unique and haunting atmosphere of Mine Valley. Approach to the project is simple: try to change, improve, AMPLIFY, each and every aspect in game, without touching story, questlines, NPCs, organization of chapters, etc. In many ways, this modification is much more like L'Hiver or Gothic II: Revisioned, than other popular mod add-ons for first part of the series. Producing is also heavily inspired by recent discoveries of pre-release alpha and beta versions, cleverly brining back some of it's ideas into Gothic world.
Core project's features:
More detailed features list available on discord (HERE).
Languages - EN/PL (help with translate to other languages welcomed).
Project is currently in Closed Alpha stage (it's possible to finish game, features being tested now).
Do you want to participate? Contact me via PM.
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This is a huge mod with lots of quests, characters and changed story. Features: Several new locations, around 80 new NPCs, new spells, new guild, new...
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Your mod looks very promising.
I hope you expand the mod with additional camps, NPCs, quests, storylines.
Unfortunately, this mod is intended to not contain additional camps and all things you mentioned.
Looks great, I wish the project success.