Hello everyone!
Gothic 2 - Enhanced Edition is an 80MB mod for G2-NOTR (2.6 & 2.7 compatible). My aim is to make the story of G2-NOTR even better and the journey far more perilous than before, with old friends to meet, old(and new) enemies to face, improved AI and much, much more!
Mod Features
New & Improved Textures
- Wide range of armors, all weapons, some NPCS & world textures have been improved (100% compatible with Vurt's Enhanced Graphics Mod)
New Weapons & Armors
- Added G1 Armors
- Few Unique Armors with their own textures
- Few Unique Weapons (although based on classic G2-Models)
- URIZIEL is back in the game, and it's damn hard to obtain
New /Old NPCS
- Lots of 'em are making a comeback!
New Enemies
- Possessed Templars (varying from light to heavy-armored, they'll hunt you down)
- Skeleton Warrior (from G1)
- Skeleton Scout (also from G1)
- Undead Orcs and Shamans
- 10+ Zombie varieties (with different stats)
New Quests
- Not much to say here. You'll have to play and discover them yourself. (I would sell out Canthar, and join the Thieves Guild, and keep my eyes peeled in the Old Camp, and..)
Some quests which were reserved to a particular faction are now faction-independent (makes sense, the stuff going on in Khorinis is way too important for stupid disputes between factions).
Rebalance
- Detailed Gameplay changes HERE
Improved Spawns
- The Mine Valley won't be a stroll in the park like before, I assure you.
- Neither the Swamp in Jarkhendar.
That's it... I hope you guys enjoy my mod! If you do (or dont') like it please write down some words here and advertise it around the forums!
Where i can get full list of all mods for g2 available to this day? And does requiem conflicts with vurts mod? Thanks