Gothic 2 - Requiem Dev Team
3 members DeveloperBlah blah blah Gothic blah blah super duper blah blah blah modding team of blah blah blah.
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Blah blah blah Gothic blah blah super duper blah blah blah modding team of blah blah blah.
Hey pal. Hope you doing well out there .Take care .
Hey Vic7im do you have any doom related projects coming?
Do you still need help on quest writing ?
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I have a Question, the mod works with Dx11, and most of the places from the images look like from L'Hiver Edition. I read on a forum that the Dx11 and L'Hiver Edition (v 1.0) can't work together, so...how is that possible you put Hiver Edition, Requiem and Dx11 together?
Im a wizard.
Because im using an old version of Hiver's world, modded by the one and only BGB to suit Requiem's tastes :)
Hey there. I would love to help you in anything I can. Im not an expert but I know something about 3d max, maya and blender. I havenĀ“t created anything for gothic yet, tho.
SO i managed to get gothic 2 requiem up and running. But there is a situation with the textures. if i put the vdf file in the data folder. some textures appear white. if i pt the textures vdf in the _work data textures folder the trees explode and all the detail becomes weak and all rock. what did i do wrong?
Redownload the texture vdf. Probably corrupted for some reason.
It should be located in the GothicII/Data/ folder like all the other .vdf files. Remember to start the game using AST.exe provided with the links.
Hope this helps you out. White textures is 99.99% corrupted vdf file.
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