This launcher allows players to easily edit hidden graphics settings such as DirectX Level, FoV, Water Detail, Shadows detail and many many more! Made by GossamerSolid of TheGameWardens.net Gaming Community.

Add file Report content [OUTDATED] Gossamer's Bad Company 2 Launcher v1.1
Filename
BC2Launcherv1_1.1.rar
Category
Graphics Tool
Uploader
GossamerSolid
Date
Size
219.38kb (224,643 bytes)
Downloads
19,184 (1 today)
MD5 Hash
c2e9dbd9005052026498a342d351ce13
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Description

This launcher allows players to easily edit hidden graphics settings such as DirectX Level, FoV, Water Detail, Shadows detail and many many more! Made by GossamerSolid of the awpaholica.com Gaming Community.

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[OUTDATED] Gossamer's Bad Company 2 Launcher v1.1
Comments
Woolybear777
Woolybear777

That's awesome!

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GossamerSolid Author
GossamerSolid

thanks, don't be afraid to post comments/suggestions/etc!

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DedMustDie
DedMustDie

I prefer using text file redactor aka notepad/wordpad to any gui program.
Btw, at FoV do you change vertical or horizontal settings?

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GossamerSolid Author
GossamerSolid

FoV is vertical based in BC2

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DedMustDie
DedMustDie

What about to use a formula (you can google for it), so you could change horizontal setting?

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furiuzmnky
furiuzmnky

Hey Gossamer, this is awesome! Thanks :)

Quick question though. After running this it seems that I only have the option to use 1x Anti Aliasing. All other options are removed in game. Also the slider is grayed out for it. Everything else is usable on the tool though.

Any thoughts? I have tried setting it in the ini file myself to MSAA=4 but no joy in game.

It was working before I tried this tool today.

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GossamerSolid Author
GossamerSolid

The AA slider is blanked out because you are using DirectX 9. The launcher is set so that only dx10 + dx11 allow AA.

The first time you use the launcher it will default to dx9, so just change it back and you're set.

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furiuzmnky
furiuzmnky

Hah, of course! Thanks mate :) Great work!

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Swaggletooth
Swaggletooth

Would be good if you could add a better control config editor.
It's pretty awkward changing control settings through the BC2 UI, and worse I get a lot of key conflicts :/

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GossamerSolid Author
GossamerSolid

I'll try to find out where the keyboard controls are all saved.

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BFG_Punkbuster
BFG_Punkbuster

Epic! There are hundreds of lefties that try to find a way to unbind "enter" from the menu and use it for another function

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GossamerSolid Author
GossamerSolid

Yeah My brother had an issue trying to unbind middle mouse button as knife so he could use it for ventrilo... no dice.

I'm looking into this a lot more and I'll hopefully be able to include it in 1.2.

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Deeeee
Deeeee

Hey bruv, nice tool.

Just wondering if there is a way to get the FOV to stick in the Single Player.
It sets properly when you run it, but resets to "55" after every cut scene, very annoying.

Would this be difficult?, I was hoping your launcher would do it. :o(

Cheers.

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GossamerSolid Author
GossamerSolid

sorry, that's an issue DICE has to fix. But you can try to set your settings.ini file to Read-Only and see if that works.

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Deeeee
Deeeee

Yeah, i did try that but with no success, shame though because i like the game.

Cheers anyway mate.

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FreakHavoc
FreakHavoc

I get a .NET Framework error trying to run this application.

"Index was outside the bounds of the array".

I would post the entire error log but 2000 chars max, also I had to split a few words. Here is the first part:

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at BC2Launcher.frmMain.frmMain_Load(Object sender, EventArgs e)
at System.EventHandler .Invoke(Object sender, EventArgs e)
at System.Windows.Forms .Form.OnLoad(EventArgs e)
at System.Windows.Forms .Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms .Control.CreateControl()
at System.Windows.Forms .Control.WmShowWindow(Message& m)
at System.Windows.Forms .Control.WndProc(Message& m)
at System.Windows.Forms .Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms .NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

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