This manual installation version does not work with BodLoader. In case you use BodLoader, use Gorentity Mod 2020 StandAlone Installer. First install Bodloader and then Gorentity Mod 2020 StandAlone. Experience this consummated guts-contorting blood & gore mod for Severance: Blade Of Darkness.
Among other things, Gorentity Mod features cinematic slow-motion POV decapitations, ludicrous
severed headrolls, blood-vomiting and unique impetus blood-behaviour simulating
gurgling fiend´s final heartbeats. Rend your foe´s appendage and watch the maimed´s writhe
amidst of arterial spattering ere you extirpate the rostral part from collum to ground relishly
viewed through GoreCam.
We released first Gorentity Mod in 2009 and now it´s time for Gorentity Mod 2020.
Gorentity Mod 2020 with Random Enemy Creator v1.5 features:
- Random Enemy Appearance: Experience the single player game with random enemies in random places generated by our own Random Enemy Creator v1.5
The amount of enemies can be set (Off / Low / Medium / High / Very High) from the Gorentity Mod Ingame Menu (F12 default) or Menu/Options/Gorentity Mod settings.
Changes take place when starting a new game, restarting a level or entering a new map.
- Random Enemy Toughness: Player can set the random enemy difficulty level. Changes take place when starting a new game, restarting a level or entering a new map.
- Redefined blood system. Better looking flow.
- Edible Limbs: Player can roast and eat limbs and use them as a food source. Press Use button (E default) to roast limb with fire. To eat limb, double tap Use button while holding the limb.
- Fatal Cliff Slip: Falling down from a high place is going to be a grotesque scene. Player or enemy, our GoreCam is capable of showing the actual fall, but also the horrendous aftermath on the ground.
- Stone Hit Event: Getting squashed by a giant rolling stone can be awarded with a focused view from GoreCam, showing the sight in all its glorious gore galore.
- Gorentity in Combat: New brutal blood effects for blunt and sharp weapons, fists and bows including the "Blunt Finisher".
- Stunned in Trauma: Hurt your enemy to make him stumble, stagger etc, even vomit blood during combat.
- DeathSceneCreator: Total 72 "new" death animations based on trauma. Enemy crawling, body twitch, suffer, plod etc.
- True Dismemberment: Modified bodypart chopping for more cinematic feel. Fixes original game disappearing bodyparts.
- Dripping Limbs: Limbs on the ground are no longer dry objects. They will spatter blood when picked up, used and thrown.
- Gorentity Mod Ingame Menu: Player can adjust settings here. To access the menu during gameplay press F12 (default).
- Define Gorentity Mod Keys: Player can define all 3 Gorentity Mod gameplay keys from Controls Menu and from Gorentity Mod Ingame Menu.
- Clear Blood Pools: Player can instantly remove blood pools on the ground by pressing X (default) to improve fps. Useful in certain combats.
- GoreCam Cinematic: Spectacular Slow Motion Kills from randomly chosen camera angles. Press Z (default) to skip.
- Fixed failed mutilation when Level Up function is called.
- Lich and Zombie Knight bleed black blood.
- Updated black blood.
- The scale of limbs able to be picked up is now extended.
- Bug Fix for enemy´s disappearing potion after death.
- Bug Fix for player getting stuck in the enemy during death animation.
- Bug Fix for double reward for killing a crawling enemy.
- Multiple Bug Fixes for objects pickup/use/sheathe/toggle events.
- Updated 23.3.2021 18:34 Player health limitation to eat limbs slighty eased. Quickened double tap to eat. "Not in reach" message added when fire source is out of reach when cooking. A crawler 1 lifepoint removed.
- Updated 13.3.2021 13:32 Random Enemy Toughness option introduced. Disabled exp reward when killing random enemies. Improved detection of the player by a random enemy by distance calc.
- Updated 10.1.2021 11:58 LimbCam now extended for appendages based on mass. Starting a crawl animation freeze and double exp reward fixed. GoreCam angle cut fixed. Better overall performance. Blunt weapons can cause limb(s) to burst out.
- Updated 29.12.2020 12:31 *Critical Error StartDirection Biped* hopefully fixed. Cutscene lag fixed. Limb Cam introduced.
- Updated 16.11.2020 22:11 Dth0 launch conditions fixed.
- Updated 7.11.2020 20:30 Cutscene crashes with random enemies fixed.
- Updated 10.9.2020 1:32 Fixed enemy´s death animation freeze if the shield is broken with the killshot.
- Updated 12.5.2020 20:30 Game crashing in cutscenes with random enemies reduced.
- Updated 29.4.2020 20:24 Further improved stone hit gore event (we have done what we could), fixed GoreCam in Temple of Al Farum, disabled GoreCam for Vampire (caused possible stuck in the Abyss).
- Updated 27.4.2020 19:36 Game crashing on loading screen at Shalatuwar Fortress has now been fixed /greatly reduced. The crash is still possible but very unlikely. Still, it is recommended to save your game before entering Shalatuwar Fortress. Also, glitched player spawn position in Tell Halaf should no more happen. Flaming power potions disabled.
- Updated 30.3.2020 18:39 Fixed wrong situations to vomit if poisoned.
- Updated 20.2.2020 19:22 Improved stone hit collision and a random Troll not attacking the player is now fixed.
- Updated 9.2.2020 13:06 Fixed enemy bleeding forever bug. Player or enemy continuing the battle without a limb bug should now be fixed. Fixed GoreCam for Tower of Dal Gurak map.
- Updated 20.1.2020 18:27 If you blocked a hit, disability to draw your weapon from your back by pressing the attack button is now fixed.
- Updated 19.1.2020 15:55 Entering a new map while having potions in your inventory caused the game to crash. It is now fixed. Please download and use the latest version if you had this issue.
*Make sure you have Blade of Darkness Patch v1.001 installed before you install Gorentity Mod.*
Unfortunately this doesn't work with the steam version
We are working on it.
Hey man, can you update it to the steam version please? thanks!
We are working on it.
Great to hear, keep up the good work.
Hi, Please patch for steam version.
We are working on it.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
will the updated mod work for both steam and gog versions of the game?
Hey haven't heard from you guys in while, just wanted to know if you guys are still working on it? No pressure I'm sure you have a life and all but just curious as whether a steam version is in the works still.