Gloom is an atmospheric team play modification for Quake II that puts humans against a team of alien spiders. The object of the game is to obliterate the opposing team by killing their troops and destroying their spawn points. Each team has six classes which can be bought with frags earned, as well as two base classes. The depth of Gloom lies in the radical differences between its teams as well as the versatility of the builder classes that have the power to make every game truly unique. The fun of Gloom lies in using teamwork and class advancement to dominate each game.

Report article Updated Gloom Installer

Some 'new' better looking models and other some minor tweaks.

Posted by pallokallo on Aug 4th, 2009 digg this super bookmark


Some 'new' better looking models and other some minor tweaks.

Changes:

  • High polygon models for humans troops.
  • High polygon models for aliens.
  • Added Gloom Config Setup. (helps configure gloom)
  • Tweaks made for installer.

High Polygon Models High Polygon Models
High Polygon Models High Polygon Models
High Polygon Models High Polygon Models
High Polygon Models

Comments
leilei
leilei Aug 4 2009, 12:25pm says:

Old version 1.3 sure loves to be repacked and rereleased a lot.

+1 vote     reply to comment
Taraknis
Taraknis Aug 5 2009, 1:11pm says:

Hey, guys, does this mod have Artificial intelligence? (bots)

+1 vote     reply to comment
56er
56er Aug 6 2009, 7:38am says:

Can't believe that is Quake II....

+1 vote     reply to comment
Holodoctor
Holodoctor Aug 9 2009, 12:20am says:

Wow, yet another update for Gloom. It's like the more complex brother of Tremulous.
And with the new models it also looks almost as good as Tremulous, which uses the Quake 3 Engine...

+1 vote     reply to comment
Prowl64
Prowl64 Sep 2 2009, 10:16pm says:

Fuck Gloom. The community is a butch of fucking jackasses.

0 votes     reply to comment
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Platform
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Quake 2
Developed By
pallokallo
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Official Page
Planetgloom.com
Release Date
Released Dec 26, 2002
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