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Generations 4 Doom 3 will complete the stuff we worked before on GenRTCW. The goal is to bring back the fun of the classic id software games to the latest engine with modern graphic, while we keep an eye on not breaking any copyright stuff.

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Need any converter?

News

During working on the Generations mod we developed a bunch of small commando line converters. It's not like you never had the chance before to do that conversions with other bigger tools like 3D Studio or ACDsee, but this ones are just quite small and fast and can be nicely used in some kind of batch file. So in our download area you can get:


  • MD3toASE 0.1: Converter for Quake3 model files to Doom3 ASCII model format
  • WAL2TGA 1.0: Converter for 8 bit Quake II .wal files to 24 bit .tga files
  • WAD2TGA 1.0: Converter for Quake 1 texture archive to 24 bit .tga files
  • MD2toASE 0.1: Converter for Quake2 model files to Doom3 ASCII model format
  • Unpakk 0.1: Tool for unpacking Quake1/2 .pak files
  • PCX2TGA 1.0: Converter for 8 bit .pcx files to 24 bit .tga files
  • JPG2TGA 1.0: Converter for .jpg files to 24 bit .tga files

MD3toASE

News 3 comments

I have written for the Mod Generations4Doom3 a converter from the Quake3 model format md3 to the ASCII format ASE, that can be read in by Doom III. Right...

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Footman
Footman - - 2 comments

This mod is just asking to be foxed by id.

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Mr.Magnetichead
Mr.Magnetichead - - 136 comments

Good Job on the transition, shame that the quake 3 models jsut dont cut the mustard in doom 3, lol.

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