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Generations 4 Doom 3 will complete the stuff we worked before on GenRTCW. The goal is to bring back the fun of the classic id software games to the latest engine with modern graphic, while we keep an eye on not breaking any copyright stuff.
During working on the Generations mod we developed a bunch of small commando line converters. It's not like you never had the chance before to do that conversions with other bigger tools like 3D Studio or ACDsee, but this ones are just quite small and fast and can be nicely used in some kind of batch file. So in our download area you can get:
I have written for the Mod Generations4Doom3 a converter from the Quake3 model format md3 to the ASCII format ASE, that can be read in by Doom III. Right...
This mod is just asking to be foxed by id.
Good Job on the transition, shame that the quake 3 models jsut dont cut the mustard in doom 3, lol.