This is a single player Half Life 2 mod, set entirely outside of city 17. It features: + 6 levels of action, exploring a range of locations (from an underground facility to fighting alongside the combine on an alien world to floating color-coordinated cubes) + Non-linear level progression- you start near a nexus of gateways, and may choose the order in which to progress through the levels + A musical score (a total of 8 tracks) + Some new abstract textures (see image 3) + Challenging gameplay - this mod is meant for those who have already completed Half Life 2. ****For those with version 1.0, to get around the bug in the airboat-sequence, just noclip through the floor. (this is fixed in version 1.1) To noclip, open the console with ~ (or if its deactivated, go to options/keyboard/advanced to activate it) then type in "sv_cheats 1" and then in a separate line "noclip" (it should spit back at you "noclip on"). Type "noclip" again to deactivate noclipping....

xXdraky says

8/10 - Agree Disagree (1)

Random, but very fun. Gateways is simply a mod of running and gunning bliss. The maps are unique, the soundtrack superb, the nexus system brilliant, and the design somewhat creative. However, Gateways does lack depth as the combat becomes repetitive and the difficult often spikes (not to mention that the ending was terrible). If only the mod was not so repetitive it could have reached the heights of a 9/10. But in its current state, Gateways struggles to find its mark and becomes a Half Life 2 fest of fighting spawning enemies (A.K.A. a spawn fest). Nevertheless, it somehow manages to remain unique and engaging. Overall, Gateways gets a solid 8.0/10