Age of Empires III: Galactic Conflict is a non-commercial, fan-based Star Wars themed mod under construction for Ensemble’s Studios Age of Empires III, drawing inspiration from several star wars games such as Galactic Battlegrounds, Force Commander and Empire at War, AoE3: GC aims to bring the star wars universe to the great RTS game of Age of Empires III.
Random Map Scripting is definitely one of my hardest modding subjects, maybe even higher than UI modding, but alas, I must venture on RMS if I want to give the real star wars experience. Comment and tell me what you think of the concepts! Have any suggestion or a constructive critique? Shoot it!
Mustafar is a small volcanic planet located in the Mustafar system, situated between two gas giants in the Outer Rim Territories that was aligned with the Confederacy of Independent Systems during the Clone Wars and later taken over by the Galactic Empire after the Techno Union was nationalized at the conclusion of the conflict.
A scorching lava world located in the Outer Rim Territories, it had an array of valuable minerals which were mined by the Techno Union, as such resource colecting is relatively easy. Player need either to go around the lava river that divides their teams, or wait untill Age 3, when the Airbase becomes available to train Air Transports. At least two Mustafarian settlements are found in the map.