Full Invasion 2 is a co-op module for Mount & Blade: Warband where players come together to survive countless waves of invading enemies and bosses. It has been voted one of the most popular multiplayer modules within the community, and is still under active development to this day.

Report RSS FI2 v0120 Holiday 2014 Update

FI2 v0120 update coming Holiday 2014, Christmas Day in-fact.

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That's right, just in time for Christmas!

It has been a long time in the development process of this modification..

This Update will include the following:

Revised mod folder - deleted useless text files. Due to cleaning up the folder finally this will be a full download but slightly smaller file size. Will not be a patch. FI2 v0120 mod folder is now 2.45 GB where as the old folder is 2.79 GB. Makes a difference I'd say.

Reverted mod text to default on some screens. New main menu music thanks to Deathwolf, short & sweet. Mod music is now optional to further save on file size. Will be included in Optional Addons download to come.

item_kinds1.txt got a rework of stats thanks to Spree237. You did a lot of good reworking of item stats. Great job man. For anyone curious what changes there are, look here:
Mediafire.com

Optional Addons available for download to be explained. Want the native mouse cursor icon back? It's here. Prefer the native aiming reticule for ranged weapons? It's here. This includes many small mini-addons including Valamis's old-but-not-forgotten menu.

Bugs fixed:
Demon Warlord sword - fixed Texture name was mispelled
Bohdan Khmelnystky's armor - fixed Duplicate material error
GOT helmets having wrong material - fixed

Known bugs:
Tutorial is playable again. However this is not working properly. Nothing game breaking like script errors or crashes just incorrect dialogue to be expected. Ignore the 'Play Tutorial' option. If you want to play the Tutorial, launch the Native module.
Dwarven Pick/Great Pick Axe may not work right now.

If there is any change you may not like, well hell, let me know! I strive to make everyone happy where possible. That's why I am working on an Optional Addons pack for things of preference.

This update was conceived by me as a gift for the continued support of the mod by the community. So thank you everyone for supporting the mod and my endevours.

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French_Fry
French_Fry - - 2,510 comments

Merry Christmas mate :)

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usnavy30 Author
usnavy30 - - 1,013 comments

Merry Christmas Fry :D

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mr_mister
mr_mister - - 107 comments

Awesome. So much stuff fixed!
I have additional suggestions on improving some weapon stats. Where can I contact the guy who has been fixing them?

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usnavy30 Author
usnavy30 - - 1,013 comments

Post your suggestions here:

Taleworlds Forum - Crazy Suggestions Thread.
Forums.taleworlds.com

The weapon stats were done by a community member but that is enough fixing them for now. I have core mechanics to double check.

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Himjar
Himjar - - 266 comments

I am the guy that has been fixing and revamping them.
My steam is Spree237 feel free to contact me as you wish.

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usnavy30 Author
usnavy30 - - 1,013 comments

I'll upload the update to moddb tomorrow, merry Christmas everyone.

If you want to download it now check the Full Invasion2 Steam Group announcements or our Taleworlds board.

It has been brought to my attention it is better to have the mod folder renamed to v0121 to encourage updating and avoiding confusion. So I will do that tomorrow.

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Bo_the_Succubus
Bo_the_Succubus - - 5 comments

Awesome work you guys! Can't wait to try out some of these changes. And thanks for nerfing that gawd-awful Uruk Hai pike overhead. =P

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