FUEL: REFUELED is an enhancement modification for the game FUEL, which brings multiple bug-fixes, improvements and the addition of various new content.

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Jumping (Games : FUEL : Mods : FUEL: REFUELED : Forum : Suggestions & Wish-list : Jumping) Locked
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Oct 1 2010 Anchor

There are tons of ramps and marked places for jumping around in the game, but the problem is it's pointless to use them.

Usually a jump looks like that :)
What's happening:

- while you fly, you don't have a contact with the surface => you're not accelerating => speed is not rising or standing still, it's decreasing due to gravitation, non-horizontal direction and other factors;
- landing usually happens with a hit (usually just because suspension can't handle the force), which leads to even more speed loss;
- and even if we're talking about basics, an arc trajectory is longer than a straight path, so, if the jump is parallel to the route, you're not shortcutting anything

At the moment, using the ramp on the side of a road is pointless and even dangerous for your race position - it's always better to save a contact with a surface to maintain speed.

Any ideas? Too bad that the game doesn't have any kind of stunt system and/or nitro, they utilize jumping perfectly.

Upd: maybe it's worth to make suspension more springy, with bigger limits? It'd not fix the problem completely, but at least would make jumping not disturbing as it is now. I especially hated those non-avoidable ramps in career races - placed so that you land on a very steep angle, hit the ground hard and find yourself with almost zero speed.

Edited by: bac9

Dec 27 2010 Anchor

I agree with this, the ramps are generally useless and more of a detriment than a real help.

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