FUEL: REFUELED is an enhancement modification for the game FUEL, which brings multiple bug-fixes, improvements and the addition of various new content.
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FUEL: REFUELED V15.2 [BETA3] | Post Reply | |
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Oct 26 2010 Anchor | |
Just a quick update on current progress. I've been working on making several changes that have been requested / suggested on the forum and comments page, and work still continues. An early look at what version 15.2 includes:
No ETA on this update, its a pretty large set of changes - but it will be next month sometime at the earliest. I will write more and put some pretty screenshots nearer release (nothing really to show just yet lol). Do continue to post any feedback, as I do check these pages every-so-often. |
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Nov 1 2010 Anchor | ||
Thank you for your hard work! I'm really looking forward for the next release |
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Nov 1 2010 Anchor | ||
Good stuff. But really hankerin' for the 'unlimted distance edited race' mod (wanna do a timed 'cross-country' jaunt from corner-to-corner : P) and cpu cars in edited races (if possible). Two thumbs up on the invulnerability mod though - will make plowing up those trecherous mountains really worthwhile now! Any chance of making it so that the vehicle isn't 'invulnerable' per se, but has to be manually reset (Y button) once the damage limit is reached (in lieu of auto respawns)? |
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Nov 22 2010 Anchor | |
Ok I've officially gone way beyond what I originally planned for V15.2 Where to begin... User Interface Vehicles Challenges Free Roam (all references to 'Free Ride' are now 'Free Roam' Plus a whole range of other minor improvements.... all coming within the next two weeks! (I'll be posting screenshots as a feature is complete...) Update: This version has now been released. Edited by: Vetron |
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