'Freespace: Evolution' aims to bring the frantic non-stop action of the original games to the tactical realm of a real-time-strategy game. Step out of your fighter cockpit and prepare to experience the world of Freespace from a completely different perspective.

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Report RSS Shivans make their first appearance (view original)
Shivans make their first appearance
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Fagu_Aegeis
Fagu_Aegeis - - 389 comments

Those engine trails...
I dont know why, but I feel that it doesnt fit there.

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Arparso Author
Arparso - - 90 comments

I know what you mean and I fear the screenshot doesn't do them justice... they look way better in motion.

I already tried it without engine trails and while that works okay for capital ships, it makes fighters practically invisible. When being zoomed out, most fighters and bombers get reduced to a single pixel, which is unsurprisingly very hard to spot in front of a few thousand stars and background nebulas. The trails make them much much easier to spot and also help to visualize their movement direction ...

Without trails you'd quickly lose track of where your own and the enemy's fighters currently are and what they're doing. I don't intend to unnecessarily frustrate the player in such a way.

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petrus431
petrus431 - - 213 comments

fraking amazing

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Mularac
Mularac - - 2,910 comments

seraphin fighters, right? heavy fighters, I mean. In packs those were quite a threat... Again, incredible work. I'd have to make some missions for this mod when it's released...

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Arparso Author
Arparso - - 90 comments

Seraphims were bombers, those are Manticores (seen in the FS1 intro, for example) - pretty fast and agile, but also fragile and only lightly armed.

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rodo
rodo - - 47 comments

WOW a new and improved Cain cruiser, I envy you ^^

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Tupperdose
Tupperdose - - 54 comments

this new model looks interesting cant wait to see it in this mod and also in the scp project :)

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Description

First ingame images of Shivan ships entering GTVA territory