first off coding is going slow atm(well it usually does for me) but it's an important thing I'm trying to do, I already mentioned it in the previous news post. I'm working on the ability to "cook" grenades, so to be able to hold them until they're nearly explode, this allows for precise grenading or faster larger area coverage with your grenades.
Alt' is currently facing a mapper's block and hasn't really been doing any mapping lately.
Nauz pretty much finished his Skull Grenade now and the idle animation now start later so you don't see it as often(since it blocks a large part of your screen)
His new objective?: A grenade that emits healing gas after a short countdown time. Hopefully gonna be suitable to heal and block visibility in a area. Mind you it will also heal your enemies.
Also after request by Nauz there is now a short list of our plans for first release and for releases in the future.
You can see it on top of the summary page of our ModDB profile