Foothold in India is a light overhaul modification, addressing the problems of vanilla Empire while staying true to its spirit. It is a modular project, with all '.pack' files acting as independent modules that can be applied in any combination with each other or as standalone modifications.

Report What do you think about tight formations, manpower and expensive cannons mods? What do you think about other possible improvements? Choose one option, which is most important to you.

Poll started by Erzya with 30 votes and 4 comments. Browse the poll archive.

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Kupa.46
Kupa.46 - - 18 comments

I think the main thing that adds fun to the game is not the units and battle mechanics. In my opinion, diplomacy features are much more effective as in NTW. Through diplomacy, a country abandons its alliance with another country. Or, through diplomacy, a country declares war on another country. Or when you conquer a city, it can be made a protectorate. Imagine that you can recruit soldiers from the country you are the patron of. It is an incredible event. or if we could intervene in the country of which we are patrons. There are countries affiliated with us in the game, but they are stuck on their own :D. It would be great if we could interfere in their internal affairs. buildings of different characteristics. In etw you have a choice of two buildings in single-built cities. if a third option is offered. a high-income building. or features in new total war games. I think these can make the game much more enjoyable. but what I want most is that the minimap in the battle is like the one in ntw. The war minimap in etw is as bad as vomit. It would be great if the game gave you a task per turn (I can't remember the name). probably the translation will translate very badly. There are differences in meaning in what I write because of the translation. sorry for the bad english. I probably wrote something very lame and exaggerated. but I think sega should have added these to the game by now :(.

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Erzya Creator
Erzya - - 219 comments

Hi Kupa!

NTW-style diplomacy is technically impossible in ETW. Interfering in other nations' diplomacy is also impossible. Recruiting soldiers of your protectorate is also impossible. The closest you can do is simply capturing their provinces and making an AOR (area of recruitment) system.

Generating random tasks per turn... I think, is impossible. I think, the tasks generation should have been in the game, but was cut due to release deadline. The closest thing you could do is simply creating a lot of custom tasks, but they will be given to the player at certain times and not randomly.

New buildings are possible. Changing the minimap is possible to an extent, but I'm not a graphical artist: all graphical improvements in my mod are compilated from other projects, while I myself only created the Orientalist Loading Screens and Music.

1) ETW is a technically unfinished game, and 2) the modders can only do so much, by editing databases, scripts etc. A lot of the things you're asking are, unfortunately, simply not doable. At least, in my understanding. However, I'll take note of these.

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Kupa.46
Kupa.46 - - 18 comments

dude, until you did it, no one would have thought of it in sects in islam. but you're probably right because what I'm saying must be really hard. possibly done with a team. I react to them for leaving the game, which has such a good logic about sega, so plain.

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Erzya Creator
Erzya - - 219 comments

Sects in Islam are possible to implement, because the game already has all the code and the right number of pre-defined religions and missionaries. Technically, I simply remade "non-conformism" religion [which is present in the databases but not present in the game] into Shia Islam, tuned the diplomatic relationships and unrest and remade Native American Shaman, which is not used in the grand campaign, into Shia Imam (it only applies to early and late campaigns; in American campaign, you will have the proper Shaman). A lot of things indeed are possible. But you usually can't "code" these things into the game... You usually have to come up with something smart, some trick, to bypass your limited capability to edit the scripts and entries in the databases.

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