As the Battle on Installation 04 rages on between the Covenant and UNSC forces, an evil so terrible lies silently in slumber. In the pursuit of knowledge and power, the Covenant unleash a force that even they fear. As Containment Facilities across Alpha Halo are breached, one in particular is at the forefront of this. On a lone island in the middle of Installation 04's many seas, a facility unlike the others contains something that will make the Flood thousands of times more formidable to combat. A Gravemind lies dormant deep inside the recesses of this vault. The Battle for Installation 04 is about to reach its pinnacle.

Report article RSS Feed Trailer and Health System

News post about the first Trailer of the mod released yesterday, and also the Health system and HUD we showed off.

Posted by LoneWarrior on Aug 19th, 2011

So, it's been a while since a proper news post, but I'm glad to say that we're back (and we've brought goodies!).

About a month ago we said we'd be releasing a trailer in a months time, and lo and behold, here it is. If you haven't already seen it that is:

You can also view it on Youtube as well:
Flood Campaign Teaser Trailer #1 - Youtube

Now however, it's time to examine the Health System and Health(Flood)Pack that were shown in the trailer. Things that were either discreetly or magnanimously shown in the trailer we'll be the subject of the next few News Posts.

As for this news post, we have the HUD and healthpack, and here they are:

HUD, Health System and Floodpack

This is the HUD with the player health and full.

This is the HUD with player health and almost empty:

HUD, Health System and Floodpack

And this, this is the Floodpack (The new flood-styled health pack we're using):

HUD, Health System and Floodpack

Keen observers will also notice a blue tentacle looking object on the screen. This is the new navpoint we're using.

And here's a video of the Health system, HUD and Health(Flood)pack in action:

Health System HUD and Floodpack

We'll get the video up on moddb asap!

Until then, enjoy!

Post comment Comments
the*Joker Aug 20 2011, 5:14am says:

Perhaps adding a grey desaturation effect to the HUD will better emphasize that you require health. Such as this:

+2 votes     reply to comment
LoneWarrior Author
LoneWarrior Aug 20 2011, 2:39pm replied:

Definitly seems like a good idea, we'll look into it.

+1 vote   reply to comment
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