Find The Exit
Singleplayer Map 1 commentFind the exit in the dark without a lantern with a few small sources of light.
Hi guys. I created this new mod and I hope you enjoy it and find it interesting. The aim is to find the exit in a maze and you will have the lantern. I accept all of your comments about the mod and don't offend please(I'm just a beginner).
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Find the exit in the dark without a lantern with a few small sources of light.
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Amnesia: The Dark Descent, but it's been ran through Google Translate unethical amount of times.
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2/10 It was functional, but that's where the positivity ends. Other than that, there was a boring maze, and cheap jumpscares galore, nothing of value. lasts about 5 minutes.
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Since there's no way for us to make Reviews as of yet, I'm going to write my review in the comments and be very frank about it.
It's bad.
It's simply not good. I'll make a list on what's wrong and what's not.
Concept: Your concept is nice, a labyrinth is easy when it comes to setting the role of the player in a CS.
A shame that it's the only thing that's good.
Story: None, none at all. Not a single note and your English.lang is five lines long. At least come up with something, a reason why we're here and why we need to get out is something that provides context to the player and make us engage with your CS.
Mapping: It's extremely bare-bones-y. There are nearly no decorations. The mapping itself is nothing special, mostly 4x4 floor squares with standard walls. Lacks variety. Though there is one thing that I would gladly debase myself for, and that's for the fact that you use welders on walls. There are dozens of CS's that don't use welders and have the walls look ridiculous, so at least you know how to make it look refined.
Scares: Jumpscares, only jumpscares and jumpscares all the way through. The first item I interacted with was a jumpscare, which immediately angered me, because they're easy to make.
Atmosphere: None, carrying on.
Conclusion: I'm a beginner as well, and from what I can see, this is the first Custom Story you've ever made, isn't it? This sounds harsh, but never upload your first CS, I didn't do it either. Because you gain skill with the Editor the more you work with it, the better the resulting product will be. Study other Custom Stories, study their storytelling, their scares, their atmosphere and their mapping, and learn from them respectively.