Fate: A Doom Total Conversion is based on the Fate demo of 1996 by DogBone Software. First episode released 7 weapons with secondary fires 10 enemies First chapter: 9 levels Second chapter: 1 level preview -- How to play -- Download latest version of GZDoom Add Fatedoom.ipk3 in GZDoom folder Start gzdoom and select Fate Jumping, crouching & mouse look required ------------------ This TC is based on the unreleased Build Engine game Fate. I took many liberties with the source material, however there are some similar game mechanics like breakable barrels, escaping from a cell and collecting weapon pieces. Watch out for secrets, you might find a secret level gem. All the graphics, sounds and music are changed.

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Fatedoom 1.2

Fatedoom 1.2

Full Version 9 comments

Fate: A Doom Total Conversion is based on the Fate demo of 1996 by DogBone Software. First episode released 7 weapons with secondary fires 10 enemies...

Fatedoom 1.1.1

Fatedoom 1.1.1

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Fate: A Doom Total Conversion is based on the Fate demo of 1996 by DogBone Software. First episode released 7 weapons with secondary fires 10 enemies...

Fatedoom 1.1

Fatedoom 1.1

Full Version 2 comments

Fate: A Doom Total Conversion is based on the Fate demo of 1996 by DogBone Software. First episode released 7 weapons with secondary fires 10 enemies...

Fatedoom v1.0.1

Fatedoom v1.0.1

Full Version 2 comments

Fate: A Doom Total Conversion is based on the Fate demo of 1996 by DogBone Software. 7 new weapons with secondary fires. 10 new enemies. First episode...

Fatedoom v1.0

Fatedoom v1.0

Full Version 1 comment

Fate: A Doom Total Conversion is based on the Fate demo of 1996 by DogBone Software. Fatedoom 1.0 (First episode release) 7 weapons with secondary fires...

Post comment Comments  (0 - 10 of 12)
Guest
Guest - - 690,247 comments

Hey, any chance you will ever start working on this again?
It was a great game and I think it really deserved a full second chapter.
Let us know. Take care.

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Hyperstyle Creator
Hyperstyle - - 12 comments

Thanks for your message! I have been working on it from time to time. I think I should be able to release something somewhere next year.

Reply Good karma+4 votes
Dynamo128
Dynamo128 - - 979 comments

Looking forward to it :)

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jeff1989
jeff1989 - - 55 comments

The weapons feel under powered. For example, the rocket pistol feels weak and the firing rate is slow. Can you fix that?

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Hyperstyle Creator
Hyperstyle - - 12 comments

The firing rate is going to be faster. I agree it is a bit slow.

Reply Good karma+3 votes
jeff1989
jeff1989 - - 55 comments

A guy named Ermin is making a remake of Killing Time, a FPS that was released on the 3DO & PC platforms. He's the same guy who made the Solace Dreams mod. He might do his own take on Fate at some point. Here's a link to his Patreon and Discord. Patreon.com Discordapp.com And here's some videos of Killing Time. Youtube.com Youtube.com Youtube.com Youtube.com Youtube.com The remake videos are outdated, he's overhauling it with 3D model enemies and stuff.

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jeff1989
jeff1989 - - 55 comments

Are you going to use new sprites for the monsters in the later episodes since the original was never released?

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Hyperstyle Creator
Hyperstyle - - 12 comments

Yes. New episode should have some new monsters. Will probably borrow some from a similar game, maybe some sprite edits.

Reply Good karma+3 votes
Nerou
Nerou - - 38 comments

This is an incredible mod! Waiting for the second episode =)

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Hyperstyle Creator
Hyperstyle - - 12 comments

Currently making a new version with the original Fate palette, which means the graphics will look a lot better.

Reply Good karma+4 votes
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