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Fast Detect 2 : D I G G E R Для начала должен сказать, что заниматься второй частью на более сложном движке в одиночку я больше не смогу, это отнимает колосальную энергию и не даёт проекту быть доработанным во всех отношениях, но останавливаться я все равно не буду, так как проект Fast Detect еще не раскрыт полностью. Для того чтобы сделать интересный и полноценный геймплей Fast Detect 2, нужны хорошие ресурсы. Вторая часть никакого отношения к Half Life больше не имеет и получает собственный мир и сюжет.

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Fast Detect 8 year, first map 2008 (Games : Half-Life 2 : Mods : Fast Detect 2 : Forum : Level design secrets : Fast Detect 8 year, first map 2008) Locked
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Jul 20 2016 Anchor

In my works I try to come up with and apply special techniques and methods that differ from the standard works, for 8 years, I have spent time between games design and achieved the desired success. Soon I will be able to tell you about this in more detail. But now hachu listen to your stories.

Ask questions, I am ready to talk

Firs map Dec 2008, It was inspired by the project Paranoia (Half Life 1 Mod)

Initially this level was on the engine 1, but then I moved it to the Source Engine and it was my first work for Half Life 2.

Fast Detect

Now this level as well as many others in the project do not have Fast Detect.

Edited by: Obergun

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