𝐅𝐚𝐫 𝐂𝐫𝐲 𝟏 𝐆𝐥𝐨𝐛𝐚𝐥 𝐩𝐫𝐨𝐣𝐞𝐜𝐭. 𝐔𝐧𝐨𝐟𝐟𝐢𝐜𝐢𝐚𝐥 𝐜𝐨𝐧𝐭𝐢𝐧𝐮𝐚𝐭𝐢𝐨𝐧 𝐨𝐟 𝐨𝐫𝐢𝐠𝐢𝐧𝐚𝐥 𝐬𝐭𝐨𝐫𝐲. 𝐍𝐞𝐰 𝐡𝐢𝐬𝐭𝐨𝐫𝐲, 𝐧𝐞𝐰 𝐰𝐨𝐫𝐥𝐝. 𝐉𝐨𝐢𝐧 𝐨𝐮𝐫 𝐅𝐚𝐫 𝐂𝐫𝐲 𝟏 𝐂𝐨𝐦𝐦𝐮𝐧𝐢𝐭𝐲 𝐰𝐢𝐭𝐡 𝐨𝐯𝐞𝐫 𝐚 𝐭𝐡𝐨𝐮𝐬𝐚𝐧𝐝 𝐦𝐞𝐦𝐛𝐞𝐫𝐬. 𝐆𝐨𝐨𝐝 𝐥𝐮𝐜𝐤 𝐚𝐧𝐝 𝐠𝐨𝐨𝐝 𝐡𝐮𝐧𝐭𝐢𝐧𝐠.

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HFCR Author
HFCR - - 503 comments

in the stage of development

Reply Good karma+5 votes
pvcf
pvcf - - 4,943 comments

very intresting design! what did you plan for combat style here?
i tried to imagine how i would place enemies on other river side, what is the plan for fighting them? did you allow far combat weapons for player or did you force him in close fight and if yes, what will be the tactic? is swimming and diving working or did you get killed by the AI if you swimm over the river ?

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HFCR Author
HFCR - - 503 comments

thanks for the emphasizing of these things ;)
Question to place :D
Infront this island of player, mercs will attack from boats where they will sail from another island behind player already, so there will be full sabotage to capture behind that island ahead on elevation. Also from different sides capture on heli :)

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pvcf
pvcf - - 4,943 comments

aaaah, nice idea :)
i almost forgot about the oportunety to let AI move/drive around.
i'm in the design-trap where i to often place AI on static positons where i know that the player have to pass that place. but this ofcourse reduce the possibility of stealth gameplay, where player can watch and simply wait what AI is doing and maybe is going on patrol. thanks for indirectly pointing to this :D

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