FALLOUT: THE WASTES STORY OUTLINE: The story is based on the good outcome of Modoc, where Jo and Vieger work together, turnig Modoc into a formidable farming/trading comunnity.
These text boxes dont appear until you have approached and spoken to the NPC.
Look im in Tactcis!!! whooooo
Nice!
The thought of a dialogue system like this in Tactics just earned this mod some tracking from me.
This speech tree looks great! Do you use entities using sprites containing text stored as image?
Yeah. it is divided up into 6 boxes, NPC box, Response box and the choice buttons. Each one is a whole image i put together.
These graphics arnt final. Proper fallout font will be used.
Also lifts will be made in this fashion.
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The Buttons are linked to the responses on the right.
These text boxes dont appear until you have approached and spoken to the NPC.
Look im in Tactcis!!! whooooo
Nice!
The thought of a dialogue system like this in Tactics just earned this mod some tracking from me.
This speech tree looks great!
Do you use entities using sprites containing text stored as image?
Yeah. it is divided up into 6 boxes, NPC box, Response box and the choice buttons. Each one is a whole image i put together.
These graphics arnt final.
Proper fallout font will be used.
Also lifts will be made in this fashion.