FALLOUT: THE WASTES STORY OUTLINE: The story is based on the good outcome of Modoc, where Jo and Vieger work together, turnig Modoc into a formidable farming/trading comunnity.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Report Speech Tree (view original)
Speech Tree
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Hang-Lip Author
Hang-Lip

These text boxes dont appear until you have approached and spoken to the NPC.

Reply Good karma+1 vote
Hang-Lip Author
Hang-Lip

Look im in Tactcis!!! whooooo

Reply Good karma+1 vote
ApornasPlanet
ApornasPlanet

Nice!

Reply Good karma Bad karma+2 votes
Genestealer_Cultist
Genestealer_Cultist

The thought of a dialogue system like this in Tactics just earned this mod some tracking from me.

Reply Good karma Bad karma+2 votes
jarekfall Creator
jarekfall

This speech tree looks great!
Do you use entities using sprites containing text stored as image?

Reply Good karma+1 vote
Hang-Lip Author
Hang-Lip

Yeah. it is divided up into 6 boxes, NPC box, Response box and the choice buttons. Each one is a whole image i put together.

These graphics arnt final.
Proper fallout font will be used.

Reply Good karma+1 vote
Hang-Lip Author
Hang-Lip

Also lifts will be made in this fashion.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

The Buttons are linked to the responses on the right.

Details
Date
Size
809×288
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report