Fall of Saigon is a Vietnam War modification for the Half-Life 2: source engine. The modification will be based in the realism of the Vietnam War, trying to portray things, events, and places as they actually were. The gameplay will also reflect as much of the realistic feeling as the development team is able to portray. The game will recreate the feeling of the jungle, or place the player in Saigon, or anywhere in between. The player will be emersed in all the sights and sounds of the jungle and will be able to use them to their advantage, and if they're not careful, it could be as dangerous as the enemy. Grab a rifle and enlist today.
The Vietnam War is slowly coming to life in Fall of Saigon, our team has been working on map props, textures, and maps, which we have for you here today.
Posted by Mantis on Aug 30th, 2011
The Fall of Saigon team has been working hard behind the scenes to bring the Vietnam War to the Source engine. Our coder has been working tirelessly on the first initial team alpha. Most of the important working parts are done and being tested. With some tweaks and some additions our code will be suitable for an internal alpha build. Our level design team has been steadily growing and producting product and a great rate. We have been working on creating props for the mappers to use, along with a wide array of textures to make the Vietnam jungles and cities come to life. Our sound team has also done an amazing job completing most of the weapon and footstep sounds that we will need. We have for you today some never before scene screenshots of some of the props and maps being done by two of our level designers, AwesomePossum and Piedoom.
We are also looking for help to get the initial team alpha done. We are in desperate need of weapon and player modelers. If you would be interested in helping bring the Vietnam War to Source please let us know.
To keep up with everything to do with the mod, follow us here on ModDB as well as on our website at www.FallofSaigonmod.com