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Where this mod fails... (Games : Half-Life 2 : Mods : Exodus : Forum : General Disscusion : Where this mod fails...) Locked
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Sep 3 2009 Anchor

Thanks Gammerman for a forums section. I would like to bring some interesting points. This is a constructive criticism of the mod, not a flame. If, however, you delete this in retaliation it shows COMPLETE COWARDICE on your part. Now that its out of the way I would like to mention one thing in regards to placeholders. Placeholders are necessary in a Alpha stage of a mod, however using stolen content from other games is illegal. Even if it is on FPSbanana, some of those placeholders are illegal too. I suggest just using Half Life Weapons for now.
Ok, now I would like to make it clear as to why this mod is failing at patron satisifaction. First off, no/lack of orginality. You must be original in your concept. I'm sorry, but zombie mods have been done for HL more than anything. Hell, even Valve has made two zombie games of their own. You must challenge something in a mod to make it good. Add the Portal Gun, I assure you they will come. I know you are going for realism but solely just a original story wont cut it.
Lastly, your reaction and sympathizer reaction. You and your teams reaction have been terrible. Mocking people, being egotistical and people leaving harsh responses is terrible and I assure you it has been reported by me many times. Even one fan of yours stalks my mod and leaves comments so offensive I have to delete them. I accept better of you since I have briefly worked with you in the past.

Regards and best of luck,
deathcheckedin

Sep 6 2009 Anchor

Well, even though I don't agree with some points, I will thank you with the fact that your not flaming like most people. So I will respond by paragraph:
1: I had no idea that some placeholders are illegal, and I later will be redoing the site, removing all photos, then redoing them without the placeholders, as I'm getting tired of the many comments talking about them. And we want to make a new start. We also will be removing anything that isn't constructive criticism because we want to restart in a more professional manner. Including any comments made by the members of Xial Games.
2: Our originality is low because the mod is still new. We still need to plan out the full storyline, weapons, vehicles, locations, features, etc. before we start focusing on the things that separate us from the others. But don't worry, we really want everyone to enjoy the mod. :)
3: I never rant on other mods created by the people who comment. If you could send me the names of the people who said this, please do.

Again, thank you for not spamming my mod with flames and anger. Also, good luck on your other mods, they look pretty cool.
-Gammerman12

Sep 6 2009 Anchor

Thanks for the respectful response. Here is what I can say about your rebuttal.
1. I, like many others, would be pleased for removal of placeholders as it is the main grip for the mod. Also, I like the fact that you will remove any or all flame comments but I hope you can tell between criticism and flames (THIS MOD SUCKS: flame) (This mod has a lack of creative team and/or quality: criticism)
2. I realize you are at alpha stage, but I feel I have to urge this. When making a mod, start it with all you concrete details, dont make stories and weapons along the way. Like I said, If you want a realistic feel, you must also have a realistic story, location, weapons, etc.
3. I Know you personally dont rant but fans such as a member named Kronos, who I believe isnt a part of the team personally attacks when met with criticism.

You are welcome for this thread and I wish you and your team luck

Sep 6 2009 Anchor

He isn't apart of our team. I can't control our fans, but I can control our team. If you get any flamers that are apart of our team, tell me immediately.

Sep 7 2009 Anchor

alright

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