Short, experimental, non-horror Amnesia story created as a part of student project for Faculty of Dramatic Arts (Belgrade). The goal was to create a game that can be completed in 15 minutes or less and still tell a story. We decided to go for a poetic approach and put the player in familiar Brennenburg enviroment but kept it abstract to differentiate from classic Amnesia levels. First version of the mod was written in Serbian language titled " Bekstvo od dnevnog svetla" and later we decided to translate it to English so our non-Serbian speaking friends could try it, therefore downloads are available in both languages with separate archives and folders.

RachelDoesThings says

3/10 - Agree Disagree

A nice try, and of course I realise it was just a student project not a semi-pro creation.

But I found myself unable to give more than three points because the level design was unimaginative, and the areas that were dark, I found so dark I had to crank up the gamma to save myself traipsing around looking for tiny objects on the floor. The rooms were a little uninspired; even using the game's foundations as non-horror, I expected more of the game's features and props to be used for a little atmosphere rather than big square rooms with very little in them (aside from the bedroom, which was nicely done).

If this mod were worked on, and perhaps expanded to about an hour's gameplay with different areas and ideas then I'd definitely play it, and would probably rate higher.