SHARED
• Movement speeds have been increased by 1.
• Building armor decreased from 100 to 75. Completing buildings will increase armour by 10. First Defense Bonus increases armour by 5 instead of 10. Multiple HQs no longer decrease armour by 10.
• Buildings without limit counts have a set limit of 10 (Webway Gates excepted).
• Mine Fields no longer decrease movement speed by 15%. Requires research structures (Orks excepted). Trigger radius decreased from 10 to 9.
• Relic unit health has been decreased from 8000 to 7000 hitpoints. Secondary monster health decreased from 6000 to 5000 hitpoints (e.g. Daemon Prince, Nightbringer).
• Morale regeneration from broken morale decreased from 10 to 8 morale/sec.
• Commander morale regeneration decreased from 1.5 to 1 morale/sec.
• Repair costs decreased from 75% to 70%.
• Aircraft no longer jump.
SPACE MARINES
• Included Devastators: Heavy weapons squad with Heavy Bolter, Plasma Cannon, Multi-Melta and Lascannon weapon upgrades.
• Morale regeneration from broken morale decreased from 20 to 16 (And They Shall Know No Fear).
Scout Marine
• Boltgun damage increased from 14 to 16.
• Flamer damage decreased from 12 to 9.
• Plasma Gun weapon cost decreased from 45 to 40 requisition. Damage decreased from 46 to 39.
• Sniper Rifle limit set to 2.
Tactical Marine
• Build time increased from 30 to 33 seconds (reinforce 10 to 11 seconds).
• Health increased from 360 to 365 hitpoints.
• Morale mortality decreased from 43 to 38.
• Boltgun damage increased from 14 to 16.
• Melee damage increased from 14 to 16
• Flamer damage decreased from 12 to 11.
• Plasma Gun weapon cost decreased from 45 to 40 requisition.
• Was given Meltagun and Grav-Gun weapon upgrades. No longer has a Heavy Bolter weapon upgrade.
Space Marine Sergeant
• Leader cost decreased from 90 to 80 requisition.
• Leader time decreased from 35 to 30 seconds.
• Health increased from 500 to 750 hitpoints.
• Power Fist damage decreased from 60 - 90 to 70.
Assault Marine
• Health increased from 360 to 365 hitpoints.
• Morale mortality decreased from 43 to 38.
• Bolt Pistol damage increased from 5 to 7.
• Astartes Chainsword damage increased from 22 to 25.
Assault Marine Sergeant
• Leader cost decreased from 90 to 80 requisition.
• Leader time decreased from 35 to 30 seconds.
• Health increased from 500 to 750 hitpoints.
• Astartes Chainsword damage increased from 34 to 37.
• Power Fist damage increased from 56 - 84 to 75.
Grey Knight
• Build cost decreased from 120 to 90 power (reinforce 20 to 15 power).
Terminator
• Power Fist damage changed from 18 - 27 to 23.
• Heavy Flamer now requires Monastery Add-On.
Apothecary
• Build cost decreased from 100 to 90 requisition.
Force Commander
• Build cost decreased from 285 to 280 requisition.
• Thunder Hammer no longer has a 25% chance to disable abilities for 3 seconds and a 50% chance to disable movement for 2 seconds and/or disable combat for 4 seconds.
Librarian
• Build cost decreased from 275 to 265 requisition.
• Bolt Pistol damage increased from 16 to 24.
• Plasma Pistol damage increased from 28 to 33.
Chaplain
• Build cost decreased from 265 to 250 requisition.
Techmarine
• Combi-Flamer damage increased from 46 to 47.
Land Speeder
• Assault Cannon damage increased from 10 to 11.
• Storm Bolter damage increased from 10 to 11.
Land Speeder Tempest
• Tempest Salvo Launcher (Frag Missile) damage increased from 156 to 164.
• Tempest Salvo Launcher (Krak Missile) damage increased from 111 - 222 to 122 - 244.
Dreadnought
• Build time increased from 90 to 95 seconds.
• Requires a Machine Cult.
Hellfire Dreadnought
• Build time increased from 75 to 80 seconds.
• Missile Launcher damage increased from 197 - 394 to 246 - 492.
Venerable Dreadnought
• Build time increased from 145 to 150 seconds.
• Requires a Machine Cult.
Whirlwind
• Vengeance Launcher damage increased from 144 to 158.
• No longer requires Heavy Armour Deployment research.
Chapel Barracks
• Squad hold count decreased from 4 to 2 squads.
Orbital Relay
• Drop pod damage radius increased from 5 to 10.
Turret Emplacement
• Build cost decreased from 100 to 90 requisition
Battlecry Research
• Research cost decreased from 80 to 70 requisition.
Bionics Research
• Research cost decreased from 75 to 65 requisition.
• Scout health buff increased from 50 to 60 hitpoints per research.
• Tactical Marine health buff increased from 50 to 60 hitpoints per research.
• Sergeants health buff increased from 50 to 60 hitpoints per research.
Bionics Level 2 Research
• Research cost decreased from 100 to 90 requisition.
Conversion Field
• Recharge time decreased from 180 to 160 seconds.
Inspiring Aura Research
• Research cost decreased from 50 to 40 requisition.
Melta Bombs
• No longer deal triple the damage to infantry (fix).
Smite
• Damage decreased from 164 - 246 to 156 - 234.
Squad Cap Increase
• Research cost decreased from 150 to 125 requisition.
Target Finders Research
• Scout Flamer damage buff increased from 40% to 45% per research.
• Tactical Marine Flamer damage buff increased from 40% to 45% per research.
Enhanced Target Finders Research
• Research cost decreased from 100 to 90 requisition.
CHAOS SPACE MARINES
• Included Havocs: Small squad equipped with Havoc Autocannons and Heavy Bolter and Lascannon weapon upgrades. Have a toughness of 3.
• Chaos taint health regeneration buff changed from quadrupling health regeneration to increasing health regeneration by 2 hp/sec. Morale regeneration debuff of 20% removed. Instead, total morale is decreased by 20%.
Cultist
• Health increased from 300 to 310 hitpoints.
• Brutal Assault Weapon damage increased from 12 to 14.
• Cultist Grenade Launcher damage increased from 28 - 42 to 36 - 54.
• Plasma Gun weapon cost decreased from 45 to 35 requisition. Damage increased from 35 to 36.
• Aspiring Champion removed.
• Health increases by 50 hitpoints after each Desecrated Stronghold Add-On.
Legionary
• Build time decreased from 34.5 to 30 seconds (reinforce 11.5 to 10 seconds).
• Health increased from 310 to 325 hitpoints.
• Morale mortality decreased from 43 to 38.
• Bolter damage decreased from 20 to 18.
• Melee damage decreased from 20 to 18.
• Flamer damage decreased from 21 to 20.
• Plasma Gun weapon cost decreased from 45 to 40 requisition.
• Missile Launcher damage decreased from 148 - 296 to 134 - 268.
• Was given a Meltagun weapon upgrade. No longer has a Heavy Bolter weapon upgrade.
Aspiring Champion
• Leader time decreased from 25 to 20 seconds.
• Power Fist damage changed from 82 - 123 to 103.
• Health buff increased from 50 to 60 hitpoints per Desecrated Fortress Add-On (Aspiring).
Raptor
• Health increased from 330 to 340 hitpoints.
• Morale mortality decreased from 43 to 38.
• Bolt Pistol damage decreased from 6 to 5.
• Astartes Chainsword damage increased from 33 to 38.
• Flamer cost decreased from 35 to 25 requisition.
Raptor Champion
• Leader time decreased from 25 to 20 seconds.
• Astartes Chainsword damage increased from 50 to 61.
• Power Fist damage changed from 88 - 132 to 110.
Khorne Berzerker
• Bolt Pistol damage increased from 5 to 6.
• Berzerker Chainblade (Chainaxe) armour-piercing increased from 1 to 2. Strength decreased from 3 to 2.
• Mark of Khorne ability removed.
Berzerker Champion
• Chainfist damage changed from 78 to 62 - 93. Efficiency vs Vehicles decreased by 50%.
• Was given the Mark of Khorne ability.
Noise Marine
• Health increased from 330 to 345 hitpoints.
• Sonic Blaster damage increased from 30 to 33.
Noise Champion
• Leader time decreased from 25 to 20 seconds.
• Power Fist damage changed from 66 - 99 to 83.
Pink Horror
• Build cost increased from 225 to 240 requisition.
• Health decreased from 480 to 450 hitpoints.
• Coruscating Flames armour-piercing increased from 0 to 1. Strength increased from 0 to 1. Accuracy increased from 50% to 65%. Damage decreased from 111 to 86.
Blue Horror
• Health decreased from 480 to 450 hitpoints.
• Was given Coruscating Flames.
Possessed
• Toughness increased from 2 to 3.
• Squad cap increased from 3 to 4.
• Health decreased from 745 to 715 hitpoints.
Obliterator
• Health decreased from 1375 to 1365 hitpoints.
Chaos Lord
• Build time increased from 75 to 80 seconds.
• Health increased from 1200 to 1250 hitpoints.
Chaos Sorcerer
• Build cost increased from 250 to 275 requisition.
• Plasma Pistol damage decreased from 60 to 30.
Daemon Prince
• Hellforged Sword armour-piercing increased from 2 to 3. Strength increased from 4 to 5. Damage decreased from 275 to 218.
Bloodthirster
• Movement speed and accuracy decreases as health gets low (Degradation).
Defiler
• Build cost increased from 450 to 475 power.
• Health decreased from 3900 to 3850 hitpoints.
• Defiler Claws damage increased from 153 - 306 to 161 - 322.
• Defiler Cannon damage increased from 44 - 66 to 46 - 69.
Chaos Predator
• Lascannons weapon cost decreased from 150 to 135 requisition.
• Twin Lascannon weapon cost decreased from 200 to 180 requisition and 250 to 200 power.
Desecrated Stronghold
• Build time decreased from 185 to 170 seconds.
Desecrated Fortress Add-On
• Decreases Cultist build cost by 10 requisition.
Unholy Monastery Add-On
• Decreases Cultist build cost by 10 requisition.
Turret Emplacement
• Limit set to 6 (fix).
Berserk Fury
• Recharge time decreased from 100 to 90 seconds.
• Damage buff increased from 40% to 60%.
Chaos Energies Research
• Research cost increased from 150 to 175 requisition.
Commander Hero Upgrade
• Chaos Lord Power Sword damage buff increased from 15% to 20% (fix).
Corruption Research
• Research cost increased from 40 to 80 requisition and 50 to 100 power.
Daemon Roar
• Morale damage decreased from 300 to 100.
Daemon Prince Research
• Research cost increased from 275 to 350 requisition and power.
Heavy Weapon Increase Research
• Cultist weapon upgrade count decreased from 3 to 2.
Mark of Khorne
• Morale damage increased from 18.75 to 75 (fix).
Ruinous Engines Research
• Defiler health buff decreased from 350 to 250 hitpoints.
• Hell Talon health buff decreased from 250 to 200 hitpoints.
• Chaos Predator health buff decreased from 250 to 200 hitpoints.
Squad Cap Increase
• Research cost decreased from 150 to 125 requisition.
ELDAR
• Mine Fields removed.
Bonesinger
• Jump charge increased from 500 to 600 seconds.
Guardian
• Build cost decreased from 150 to 140 requisition (reinforce 20 to 15 requisition).
• Health decreased from 275 to 250 hitpoints.
Warlock
• Leader cost increased from 15 to 25 power.
• Health increased from 600 to 750 hitpoints.
• No longer has 20% ranged damage resistance (-Conceal).
Shuriken Platform
• Leader cost increased from 10 to 50 power.
• Health increased from 550 to 650 hitpoints.
• Sight decreased from 35 to 25.
• Weight increased from 30 to 35.
• Shuriken Cannon damage increased from 35 to 42.
Brightlance Platform
• Health increased from 550 to 650 hitpoints.
• Sight decreased from 35 to 25.
• Weight increased from 30 to 35.
• Brightlance damage increased from 184 - 276 to 220 - 330.
Ranger
• Build cost decreased from 165 to 150 requisition.
• Build time decreased from 42 to 40.5 seconds. (reinforce 14 to 13.5 seconds).
• Ranger Long Rifle damage increased from 78 to 86.
Howling Banshee
• Build cost decreased from 180 to 170 requisition.
• Health decreased from 400 to 390 hitpoints.
Howling Banshee Exarch
• Leader cost increased from 60 to 70 requisition and 25 to 45 power.
• Health increased from 500 to 510 hitpoints.
Dark Reaper
• Squad cap increased from 2 to 3.
• Build cost changed from 240 to 230 requisition and 0 to 60 power (reinforce 0 to 10 power).
• Build time decreased from 46.5 to 42 seconds. (reinforce 15.5 to 14 seconds).
• Reaper Launcher damage increased from 5 to 6.
• No longer has reload speed decreased by 10% (fix).
Dark Reaper Exarch
• Leader cost increased from 75 to 100 requisition and 25 to 45 power.
• Health decreased from 415 to 410 hitpoints.
• Tempest Launcher damage increased from 5 to 6.
• No longer has reload speed decreased by 10% (fix).
Fire Dragon
• Build cost changed from 225 to 210 requisition and 75 to 120 power (reinforce 40 to 35 requisition and 10 to 20 power).
• Build time increased from 43.5 to 46.5 seconds. (reinforce 14.5 to 15.5 seconds).
• Melee damage decreased from 7 to 5.
Fire Dragon Exarch
• Leader cost increased from 75 to 100 requisition and 35 to 65 power.
• Health decreased from 550 to 520 hitpoints.
• Melee damage decreased from 10 to 7.
Warp Spider
• Health decreased from 420 to 400 hitpoints.
• Build cost increased from 210 to 220 requisition 45 to 90 power (10 to 15 power).
• Melee damage increased from 6 to 8.
Warp Spider Exarch
• Leader cost increased from 90 to 100 requisition and 25 to 45 power.
• Health decreased from 600 to 560 hitpoints.
Wraithguard
• Squad cap increased from 5 to 6.
• Health decreased from 890 to 865 hitpoints.
• Wraithcannon damage decreased from 74 - 111 to 70 - 105.
Harlequin
• Build cost increased 60 to 100 power (reinforce 5 to 15 power).
• Health decreased from 750 to 600 hitpoints.
• Harlequin Blade damage increased from 21 to 23.
Warlocks
• Squad loadout decreased from 4 - 8 to 4 - 4.
• Build cost decreased from 250 to 240 requisition.
• Build time increased from 64 to 66 seconds (reinforce 16 to 16.5 seconds).
• Health increased from 600 to 750 hitpoints.
• Witchblade damage decreased from 75 to 67. Aeldari Hero Upgrade damage buff decreased from 30% to 20%.
• Can now lose control when morale breaks.
• No longer decrease ability recharge time by 25% (fix).
• No longer has 20% ranged damage resistance (-Conceal).
• Was given the Embolden and Destructor abilities.
Avatar of Khaine
• Armour increased from 4 to 5. Toughness increased from 4 to 6.
• Squad cap increased from 5 to 10.
• Build cost increased from 550 to 600 requisition and power.
• Build time increased from 240 to 260 seconds.
• Wailing Doom reload time increased from 0.7 to 2 seconds.
Falcon
• Scatter Laser damage decreased from 10 to 8.
Vyper
• Build cost changed from 175 to 160 requisition and 175 to 190 power.
• Shuriken Cannon damage increased from 25 to 28.
• Missile Launcher damage increased from 167 - 334 to 181 - 362. Weapon cost decreased from 70 to 60 power.
Nightwing
• Build cost changed from 250 to 235 requisition and 250 to 300 power.
• Build time increased from 55 to 65 seconds.
• Twin Shuriken Cannon damage increased from 10 to 16.
• Twin Bright Lance damage increased from 94 - 141 to 152 - 228.
• One Twin Shuriken Cannon weapon and Twin Bright Lance weapon removed.
Fire Prism
• Build cost increased from 275 to 350 requisition and 450 to 500 power.
• Build time increased from 155 to 160 seconds.
• Sight decreased from 35 to 30.
• Prism Cannon damage decreased from 138 to 112. Knockback decreased from 30 - 50 to 20 - 40. Only affects enemies. Deals 15 - 30 knockback to allies.
Wraithlord
• Build cost changed from 350 to 500 requisition and 500 to 375 power.
• Build time increased from 100 to 190 seconds.
• Shuriken Catapult damage increased from 8 to 10.
• Ghostglaive damage decreased from 159 - 318 to 115 - 230.
• Brightlance damage increased from 100 - 150 to 116 - 174.
• Shuriken Cannon damage incrased from 17 to 20.
Webway Assembly
• Build time increased from 120 to 150 seconds.
• Multiple HQ cost changed from 200 to 250 requisition and 200 to 150 power.
Webway Gate
• Health decreased from 800 to 700 hitpoints.
• Unload time increased from 5 to 10 seconds.
Thermo Plasma Generator
• Requires Webway Assembly.
Aspect Portal
Fire Dragon Aspect Add-On
• Add-on cost increased from 0 to 25 power.
Warp Spider Aspect Add-On
• Add-on cost changed from 100 to 50 requisition.
Support Portal
Vyper Aspect Add-On
• Add-on cost increased from 0 to 25 power.
Nightwing Aspect Add-On
• Add-on cost increased from 0 to 25 power.
Fire Prism Aspect Add-On
• Add-on cost increased from 0 to 50 power.
Support Platform
• Build cost increased from 65 to 70 requisition and 45 to 55 power.
• D-Cannon reload time increased from 6.5 to 8 seconds. Decreases speed by 30% for 3.5 seconds.
D-Cannon Add-On
• Addon cost increased from 100 to 150 requisition and 75 to 80 power.
Aeldari Veteran Upgrade
• Research cost changed from 100 to 80 requisition and 50 to 75 power.
Aeldari Hero Upgrade
• Research cost increased from 50 to 90 power.
• Harlequin health buff increased from 100 to 140 hitpoints.
• Warlock health buff increased from 100 to 140 hitpoints.
Annihilate the Enemy
• Research cost increased from 350 to 400 requisition and power.
Call of War Research
• Research cost changed from 100 to 75 requisition.
Cameleoline Cloak Research
• Research cost increased from 40 to 50 requisition and 70 to 75 power.
Eldritch Storm Research
• Research cost increased from 50 to 80 power.
Improved Optics Research
• Research cost decreased from 100 to 80 requisition.
• Ranger Long Rifle damage buff increased from 90% to 100% per research.
• Dark Reaper Reaper Launcher damage buff decreased from 55% to 45% per research.
Focused Lance
• Recharge time increased from 150 to 170 seconds.
• Damage decreased from 416 - 624 to 374 - 561.
• Ability cost increased to 100 power.
Fortune Research
• Research cost changed from 75 to 35 requisition and 35 to 50 power.
Harlequin's Kiss
• Recharge time decreased from 45 to 40 seconds.
• Damage increased from 476 - 714 to 714.
Haywire Grenades
• Damage decreased from 300 to 200.
• No longer deals 300 armour-piercing damage to infantry (fix).
Mind War
• Recharge time decreased from 110 to 90 seconds.
• Damage increased from 22 - 33 to 28 - 42.
Mysticism Research
• Research cost changed from 80 to 70 requisition and 35 to 50 power.
• Increases Warlocks squad count by 3 troops.
Reinforced Armour Research
• Research cost decreased from 120 to 80 requisition.
• Howling Banshee health buff increased from 150 to 160 hitpoints per research.
• Howling Banshee Exarch health buff decreased from 200 to 180 hitpoints per research.
• Fire Dragon health buff decreased from 80 to 70 hitpoints per research.
• Fire Dragon Exarch health buff decreased from 130 to 120 hitpoints per research.
• Warp Spider health buff increased from 100 to 110 hitpoints per research.
Enhanced Armour Research
• Research cost increased from 100 to 125 power.
• Requires Mobilize for War research.
Warp Spider Equipment Research
• Research cost increased from 50 to 60 requisition.
ORKS
• Capture rate decreased from 0.8 to 0.73.
Gretchin
• Build time and reinforce time decreased from 11.5 to 6.5 seconds.
• Health increased from 115 to 135 hitpoints.
Boyz
• Build cost will decrease by 25 requisition for each 50 Waaagh milestone, stacking upwards of three times.
• Health increased from 260 to 275 hitpoints.
• Choppa reload time decreased from 1.5 to 1.2 seconds. Damage increased from 19 to 20.
• Burna weapon time decreased from 9 to 8 seconds.
Boss Nob
• Choppa reload time decreased from 1.5 to 1.2 seconds.
Shoota Boyz
• Build cost increased from 145 to 150 requisition (reinforce 15 to 20 requisition). Will decrease in half when reaching 150 population.
• Health increased from 230 to 240 hitpoints.
• Big Shoota damage increased from 12 to 13.
Boss Nob
• Slugga now gains 15% and 20% damage buff from More Dakka and Even More Dakka.
Stormboyz
• Health increased from 260 to 290 hitpoints.
• Choppa reload time decreased from 1.5 to 1.2 seconds.
Tankbustas
• Build cost increased from 45 to 60 power.
• Health increased from 485 to 495 hitpoints.
Nobz
Boss Nob
• Choppa reload time decreased from 1.5 to 1.2 seconds.
Flash Gitz
• Build cost increased from 210 to 225 requisition and 45 to 105 power (reinforce 35 to 40 requisition and 10 to 15 power).
• Health increased from 490 to 510 hitpoints.
• Snazzgun damage increased from 20 to 22.
• No longer requires the Orky Fort Add-On. Requires Pile O Gunz. Ork pop requirement increased from 55 to 75.
Painboy
• Health increased from 560 to 800 hitpoints.
• Urty Syringe reload time decreased from 1.5 to 1.2 seconds.
Meganob
• Build cost increased from 250 to 270 requisition 175 to 270 power (reinforce 125 to 135 requisition and 90 to 135 power).
• Build time and reinforce time increased from 32.5 to 33.5 seconds.
• Health decreased from 675 to 660 hitpoints.
• Kustom Shoota damage increased from 24 to 28.
• Power Klaw damage decreased from 74 to 65.
Weirdboy
• Build cost changed from 190 to 150 requisition and 75 to 100 power.
Big Mek
• Power Klaw damage decreased from 82 to 74.
Warboss
• Mob cost increased from 5 to 6.
• Build cost increased from 400 to 500 requisition and 175 to 270 power.
• Build time increased from 75 to 150 seconds.
• Power Klaw damage decreased from 105 to 85.
Killa Kan
• Build cost increased from 190 to 200 requisition.
Fighta-Bommer
• Build cost increased from 200 to 240 requisition.
• Grot-Guided Bomm damage increased from 90 to 125.
Looted Wagon
• Build cost increased from 225 to 260 requisition.
• Build time decreased from 160 to 155 seconds.
• Heavy Bolters damage increased from 39 to 43.
Gargantuan Squiggoth
• Twin Big Shootas damage increased from 13 to 19.
• Huge Tusks damage increased from 396 - 594 to 436 - 654.
Waaagh! Banner
• Limit set to 15.
• Keen sight decreased from 20 to 0.
• Rokkit Launcha damage increased from 133 to 146.
Big Shoota Add-On
• Keen sight buff increased from 10 to 30.
Pile O Gunz
• No longer has a 25% chance to explode, dealing 100 - 800 damage and 20 morale damage (fix).
Mine Field
• Requires 25 Waaagh.
More Boyz Research
• Research removed.
More Dakka
• Shoota Boy Shoota and Big Shoota damage buff increased from 25% to 30% per research.
• Flash Gitz Snazzgun damage buff increased from 15% to 20% per research.
More Choppy Research
• Boy Choppa damage buff decreased from 20% to 15% per research.
Stampede
• Damage increased from 55 to 635. No longer deals 100% APD. Has a strength of 9.
Tougher Bosses Research
• Painboy health buff of 100 hitpoints removed per research.
Warp Vomit
• Speed debuff increased from 25% and 33%.
• Squads hit cannot move for 3 seconds.
Zzap Ya
• Damage increased from 80 - 120 to 110 - 165.
IMPERIAL GUARD
• Included Valkyrie Strafing Run: Creates a line of solid damage in a targeted location. Replaces the Strafing Run ability.
• Bunker unload time increased from 5 to 10 seconds.
• Hellgun reload time decreased from 2 to 1 second. Damage halved.
• Ripper Gun (Shooting) armour-piercing increased from 0 to 2.
• Ripper Gun (Melee) strength increased from 2 to 3.
Regimental Enginseer
• "Enginseer" Axe strength increased from 2 to 3.
• No longer gains 10% bonus points in cover (-Take Cover).
Infantry
• Health increased from 210 to 225 hitpoints.
• Morale mortality decreased from 17 to 15.
• Melee damage decreased from 5 to 4.
• Flamer weapon cost increased from 20 to 25 power. Weapon time increased from 8 to 8.5 seconds. Damage decreased from 10 to 9.
• Grenade Launcher weapon time increased from 10 to 10.5 seconds.
• Plasma Gun weapon cost decreased from 45 to 40 requisition. Weapon time increased from 12 to 13 seconds. Damage decreased from 50 to 43.
Sergeant
• Leader cost increased from 40 to 55 requisition.
• Health increased from 320 to 450 hitpoints.
• Las Pistol damage decreased from 15 to 7.
• Melee damage decreased from 25 to 20.
• Plasma Pistol damage decreased from 22 to 10.
• Power Sword damage decreased from 33 to 22.
Commissar
• Leader cost decreased from 75 to 70 requisition.
• Health increased from 650 to 670 hitpoints.
• Morale mortality decreased from 100 to 65.
• Squad health regeneration buff changed from 3 hp/sec to quadruple (Aura of Discipline).
Heavy Weapons Team
• Build cost increased from 50 to 65 power.
• Heavy Bolter damage decreased from 71 to 61.
• Mortar strength increased from 1 to 2. Damage increased from 112 to 118.
• Autocannon damage decreased from 167 to 143.
• Lascannon damage decreased from 180 - 360 to 154 - 308.
Kasrkin
• Build cost decreased from 210 to 200 requisition.
• Health regeneration increased from 0.5 to 2.5 (+Medi-Pack).
• Hot-Shot Lasgun damage decreased from 31 to 16.
• Melee damage decreased from 20 to 15.
• Grenade Launcher weapon cost increased from 20 to 25 requisition. Damage increased from 69 to 75.
• Plasma Gun weapon cost decreased from 45 to 40 requisition. Damage decreased from 50 to 43.
Kasrkin Sergeant
• Hot-Shot Lasgun damage decreased from 33 to 21.
• Melee accuracy decreased from 65% to 50%.
• Plasma Pistol damage increased from 30 to 28.
• Power Sword accuracy decreased from 65% to 50%. Damage decreased from 39 to 27.
Ogryn
• Build cost increased from 255 to 270 requisition and 60 to 90 power (reinforce 10 to 15 power).
• Build time increased from 39 to 42 seconds (reinforce 13 to 14 seconds).
• Ripper Gun (Melee) damage decreased from 76 to 65.
Ogryn Bone'Ead
• Ripper Gun (Melee) damage decreased from 94 to 85.
Wyrdvane Psyker
• Squad cap increased to 1.
• Build cost decreased from 80 to 75 requisition.
• Health decreased from 650 to 645 hitpoints.
Regimental Preacher
• Squad cap increased to 1.
• Morale mortality decreased from 100 to 65.
• Eviscerator damage decreased from 108 to 78.
• Righteous Fury damage buff decreased from 50% to 40%. Damage buff and health buff now exclusive and won't apply multiple times.
Command Squad
Commissar
• Health increased from 650 to 670 hitpoints.
• Morale mortality decreased from 100 to 65.
• Squad health regeneration buff changed from 5 hp/sec to quadruple (Aura of Discipline).
Wyrdvane Psyker
• Leader cost decreased from 30 to 25 power.
• Health decreased from 650 to 645 hitpoints.
Regimental Preacher
• Leader cost increased from 20 to 25 power.
• Morale mortality decreased from 100 to 65.
Vindicare Assassin
• Squad cap increased from 2 to 3.
• Build cost increased from 200 to 275 requisition and 100 to 160 power.
• Build time increased from 60 to 110 seconds.
• Health decreased from 950 to 900 hitpoints.
• Sight decreased from 50 to 25.
• Exitus Rifle damage decreased from 378 - 567 to 358 - 537.
Chimera
• "Chimera" Multi-Laser armour-piercing increased from 0 to 1. Damage decreased from 16 to 14.
Armoured Sentinel
• Sight increased from 35 to 45.
• "Militarum" Multi-Laser armour-piercing increased from 0 to 1.
• Capture rate decreased from 1.25 to 1.
Hellhound
• Build cost increased from 260 to 265 requisition and 220 to 240 power.
• Inferno Cannon armour-piercing increased from 1 to 2. Reload time increased from 0.3 to 0.4 seconds. Damage decreased from 9 to 8 (after adjustment). No longer attacks aircraft.
Basilisk
• Build cost increased from 225 to 240 requisition.
• Toughness increased from 4 to 5.
• Health decreased from 3250 to 3000 hitpoints.
• Movement speed decreased from 25 to 23.
• Earthshaker Cannon strength increased from 6 to 7.
Marauder Bomber
• Build cost increased from 250 to 275 requisition and 300 to 400 power.
• Marauder Twin Lascannon damage increased from 99 - 198 to 169 - 338.
• One Maurauder Twin Lascannon weapon removed.
Leman Russ
• Armour increased from 4 to 5.
• Support cap increased from 7 to 8.
• Build cost increased from 250 to 350 requisition and 400 to 500 power.
• Health decreased from 3550 to 3350 hitpoints.
• Heavy Bolters damage decreased from 20 to 18.
• No longer has no loss of accuracy when firing on the move (-Grinding Advance).
Baneblade
• Armour increased from 4 to 5.
• Build time increased from 260 to 270 seconds.
• Baneblade Cannon damage decreased from 191 to 172.
• Demolisher Cannon damage decreased from 146 - 292 to 131 - 262.
• Twin Heavy Bolters damage decreased from 14 to 13.
• Lascannons damage decreased from 117 - 234 to 105 - 210.
• No longer loses little accuracy when firing on the move (-Steel Behemoth).
Field Command
• Sight decreased from 30 to 25.
Battle Command Add-On
• No longer increases Infantry troop count by 3.
Vindicare Temple Add-On
• Add-on cost decreased from 75 to 50 requisition.
Listening Post
• Sight decreased from 30 to 25.
Heavily Fortified Position Add-On
• Add-on cost increased from 100 to 150 power.
Infantry Command
• Health decreased from 2000 to 1800 hitpoints.
• Sight decreased from 30 to 15.
Mechanized Command
• Sight decreased from 30 to 15.
Mars Pattern Command
• Build cost increased from 175 to 200 power.
Turret Emplacement
• Sight decreased from 40 to 35.
• Keen sight decreased from 30 to 25.
Curse of the Machine Spirit
• Duration decreased from 15 to 12 seconds.
Earthshaker Round
• Strength increased from 6 to 7.
Enhanced Flak Armour Research
• Research cost increased from 75 to 85 power.
"Heavy" Bombing Run
• Damage decreased from 338 - 507 to 176 - 264. APD changed from Armour-Piercing 1 Strength 3 to 100% APD.
Improved Power Cells Research
• Research cost increased from 50 to 60 power.
• Guardsman Lasgun damage buff increased from 25% to 50% and Kasrkin Hot-shot Lasgun damage buff increased from 20% to 50%.
• No longer increases damage of Sergeant Laspistols by 25% and Kasrkin Sergeant Hot-shot Lasgun by 20%.
Increase Power (Research 2)
• Power buff decreased from 33% to 20%.
Increase Requisition (Research 1)
• Research cost decreased from 250 to 200 power.
• Requisition buff decreased from 20% to 15%.
Increase Requisition (Research 2)
• Requisition buff decreased from 25% to 20%.
Let It Burn
• Recharge time decreased from 60 to 50 seconds.
• Armour-piercing increased from 1 to 2.
Plasma Pistol Research
• Lord General Power Gauntlet 15% damage buff removed (fix).
Power Weapons Research
• Increases Lord General Power Gauntlet damage by 15% (fix).
Powered Bayonets Research
• Research cost increased from 80 to 100 power.
Reinforced Carapace Armour Research
• Research cost increased from 75 to 85 power.
Smoke Canisters
• Ability removed.
Vindicare Stealth Suit Research
• Research cost decreased from 100 to 90 requisition.
• Requires Vindicare Temple Add-On.
TAU EMPIRE
• Included Air Caste Bombardment Research: Enables the Air Caste Bombardment ability.
• Included Detection Protocol Research: Increases Pathfinder sight radius and detection radius by 20.
• Included Markerlights Research: Enables the Mark Target ability.
• Included Kroot Hound Nest Add-On, Krootox Rider Nest Add-On and Great Knarloc Nest Add-On.
• Included Riptide Battlesuit: New Tau relic unit with weapon upgrades and Nova Reactor ability. Has an Armour 5, Toughness 5.
Earth Caste Builder
• Repair rate increased from 8 to 10 hp/sec. Repair cost increased from 70% to 80%.
Pathfinder
• Build location changed from Tau Barracks to Cadre Headquarters.
• Squad loadout increased from 2/5 to 3/6.
• Build cost decreased from 100 to 90 requisition and 30 to 0 power (reinforce 25 to 15 requisition and 15 to 0 power).
• Build time decreased from 21 to 10 seconds (reinforce 10.5 to 5 seconds).
• Morale susceptibility decreased from 70% to 50%.
• Sight radius decreased from 50 to 30.
• Detection radius decreased from 35 to 10.
• No longer requires Path to Enlightenment.
Vespid Stingwing
• Build cost increased from 150 to 165 requisition and 45 to 165 power (reinforce 5 to 25 power).
• Morale increased from 100 to 150.
• Detection radius of 25 removed.
• Sonic Pulse and Destabilization removed.
Vespid Strain Leader
• Leader cost increased from 25 to 75 power.
• Detection radius of 25 removed.
• Was given Sonic Pulse and Destabilization.
Fire Warrior
• Build time decreased from 48 to 46 seconds (reinforce 12 to 11.5 seconds).
Fire Warrior Shas'Ui
• Leader cost decreased from 70 to 65 requisition.
• Leader time decreased from 25 to 20 seconds.
Guardian Drone
• Leader cost increased from 50 to 75 power.
• Leader time increased from 25 to 35 seconds.
• Health decreased from 325 to 260 hitpoints.
• Damage resistance buff increased from 20% to 33% (Guardian Field).
Kroot Carnivore
Kroot Shaper
• Morale regeneration buff decreased from 2 to 0.5.
• Weight decreased from 80 to 50.
Stealth Battlesuit
• Build location changed from Cadre Headquarters to Tau Barracks.
• Squad loadout increased from 1/3 to 3/3.
• Build cost increased from 90 to 270 requisition and 0 to 60 power (reinforce 0 to 10 power).
• Build time decreased from 51 to 43.5 seconds (reinforce 17 to 14.5 seconds).
• Health increased from 300 to 310 hitpoints.
• Jump charge increased from 90 to 100 seconds. Jump cost increased from 45 to 60 seconds.
• Burst Cannon damage increased from 17 to 25.
• Fusion Blaster damage increased from 30 - 60 to 43 - 86. Weapon cost decreased from 90 to 80 requisition.
Stealth Shas'Vre
• Fusion Blaster damage increased from 43 - 86 to 45 - 90.
Broadside Battlesuit
• Build cost decreased from 400 to 385 requisition.
• Health decreased from 1820 to 1800 hitpoints.
• Health regeneration increased from 0 to 1 hp/sec.
• Heavy Rail Rifle damage increased from 195 - 390 to 210 - 420.
Crisis Battlesuit
• Squad cap increased from 2 to 3.
• Health regeneration increased from 0 to 1 hp/sec.
• Sight decreased from 30 to 20.
• Jump charge increased from 90 to 100 seconds.
• Fusion Blaster weapon cost increased from 90 to 100 requisition and 60 to 80 power. Damage decreased from 272 - 544 to 231 - 462.
Kroot Hound
• Build time decreased from 38 to 34 seconds (reinforce 9.5 to 8.5 seconds).
• Will not suffer from the penalties of broken morale (+Voracious Predators).
Krootox Rider
• Squad cap decreased from 3 to 2.
• Build cost decreased from 250 to 200 requisition.
• Build time decreased from 78 to 74 seconds.
• Health decreased from 3200 to 1700 hitpoints.
Stalker Commander
• Burst cannon damage decreased from 13 to 12.
• Melee damage decreased from 37 to 34.
• Dispersed Fusion Blaster weapon cost decreased from 90 to 80 requisition.
• Plasma Rifle damage decreased from 145 to 131.
Ethereal
• Honour Blade damage increased from 46 to 53.
• Detection radius decreased from 30 to 1.
• No longer increases commander morale by 50 (Inspired to Greatness).
Shas'Ui Bodyguards
• Reinforce time increased from 11 to 11.5 seconds.
Devilfish
• Build cost decreased from 175 to 160 requisition.
• Health decreased from 3400 to 3150 hitpoints.
Tactical Drone
• Pulse Carbine damage decreased from 21 to 19.
Drone Harbinger
• Support cap decreased from 6 to 5.
• Build cost decreased from 350 to 340 requisition and power.
• Pulse Carbines damage decreased from 21 to 19.
Barracuda
• Support cap decreased from 6 to 5.
• Build cost decreased from 350 to 325 requisition and 385 to 380 power.
• Health decreased from 4000 to 3350 hitpoints.
• Missile Pods damage decreased from 86 - 129 to 44 - 66.
• Swiftstrike Burstcannon removed. Was given two Long-Barreled Burst Cannons and one additional Missile Pod.
Sky Ray Gunship
• Support cap increased from 5 to 6.
• Build time decreased from 120 to 110 seconds.
• Health decreased from 3600 to 3000 hitpoints.
• Smart Missile Systems reload time decreased from 2.5 to 1 second (damage adjusted).
• Now requires the Mont'ka Command Post or Kauyon Command Post.
• Was given a Seeker Missile Rack weapon.
Hammerhead Gunship
• Build cost increased from 550 to 600 requisition and power.
• Health decreased from 3650 to 3000 hitpoints.
Great Knarloc
• Build cost decreased from 500 to 310 power.
• Build time decreased from 215 to 150 seconds.
• Health decreased from 8000 to 2800 hitpoints.
• Great Knarloc Beak damage decreased from 607 to 304.
• No longer nullifies morale damage for Kroot troops. Instead, Kroot troops have a 5% chance every second to recover morale completely (Baggage Harness).
• No longer requires Teachings of Mont'ka or Teachings of Kauyon. Limit of 1 removed.
Cadre Headquarters
• Build time increased from 140 to 170 seconds.
Listening Post
• Plasma Rifle damage decreased from 93 to 84
• Railgun damage decreased from 190 - 380 to 171 - 342.
Thermo Plasma Generator
• Requires Cadre Headquarters.
Mont'ka/Kauyon Command Post
• No longer requires Vehicle Beacon.
• No longer stacks squad cap and support cap bonus per Command Post.
Coalition Center
• Requires Path to Enlightenment.
Advanced Pulse Weapons Research
• Pathfinder Pulse Carbine damage buff decreased from 35% to 20%.
Air Caste Bombardment
• Inner damage decreased from 900 to 500.
Improved Metallurgy
• Infantry health buffs increased from 75 to 85.
Jump Packs Research
• Research cost increased from 50 to 90 requisition.
• Research location changed from Cadre Headquarters to Path to Enlightenment.
• No longer increases Stalker Commander movement speed by 25% (fix).
Kindred Strength Research
• Krootox Rider health buff increased from 150 to 300 hitpoints.
• Max damage buffs no longer apply twice (fix).
Mark Target
• Nullifies cover bonuses of affected targets.
Seeker Missile Barrage
• Cooldown decreased from 100 to 90 seconds.
• Damage increased from 55 to 61 per missile.
• Range decreased from 75 to 70.
Sonic Blast
• Morale damage decreased from 60 to 50.
• Knockback decreased from 35 - 65 to 35 - 55.
Snare Trap
• Ability cost changed from 35 power to 30 requisition.
Teachings of Kauyon
• Devilfish health buff increased from 200 to 300 hitpoints.
• Drone Harbinger health buff increased from 180 to 300 hitpoints.
• Barracuda health buff increased from 240 to 300 hitpoints.
• Skyray health buff increased from 225 to 300 hitpoints.
• Hammerhead health buff increased from 225 to 300 hitpoints.
• Increases Guardian Drone health by 60 hitpoints.
• Listening Post health buff of 300 removed.
NECRONS
• Included Skorpekh Destroyers: Small powerful squad with effective armour-piercing weapons.
• Base squad cap increased from 8 to 10. Base support cap increased from 2 to 3.
• Reanimation Protocols grant 70% health instead of 50%. Likelihood decreased from 25% to 20%.
• Summoning initial charge decreased from 50% to 0% (Flayed Ones excepted). Jump cost increased from 20 to 25 power. Jump time cost increase from 135 to 150 seconds.
• Infantry morale regeneration increased from 0.5 to 1 morale/sec.
• Morale break disables Summoning and squad reinforcing (Commanders excepted).
• Building armour decreased from 100% to 90% (Dormant Monolith excepted).
• Living Metal health regeneration increased from 1 to 2 hp/sec.
Builder Scarab
• Squad count decreased from 6 to 5.
• Armour decreased from 4 to 3.
• Toughness increased from 1 to 2.
• Build cost increased from 15 to 20 power.
• Build and reinforce time increased from 20 to 27 seconds.
• Health increased from 150 to 200 hitpoints.
• Capture rate decreased from 0.5 to 0.47.
• Repair cost decreased from 75% to 60%.
Necron Warrior
• Build cost increased from 60 to 65 power.
• Build time increased from 52.5 to 54 seconds (reinforce 17.5 to 18 seconds).
• Health increased from 250 to 270 hitpoints.
• Melee damage decreased from 18 to 17.
• Gauss Flayer damage decreased from 36 to 34.
• Reanimation Protocol likelihood decreased from 35% to 30% (Their Number Is Legion).
• No longer decreases regeneration rate in combat by 1 hp/sec (fix).
Canoptek Wraith
• Build time decreased from 55 to 52 seconds.
• Health increased from 420 to 660 hitpoints.
• Sight increased from 30 to 35.
• Keen Sight increased from 30 to 35.
• Weight increased from 20 to 25.
• Vicious Claws damage increased from 20 to 25.
• Capture rate decreased from 1 to 0.8.
• Has a 20% chance every second to take minimal damage from range and melee weapons (+Wraith Form).
• No longer has a ranged damage resistance of 40% (fix).
• No longer receives a ranged damage resistance of 66.5% when Wraith Flight is researched (fix).
• No longer decreases regeneration rate in combat by 1 hp/sec (fix).
Flayed One
• Build cost decreased from 100 to 90 power (reinforce 15 to 10 power).
• Build time increased from 80 to 88 seconds (reinforce 20 to 22 seconds).
• Health increased from 300 to 450 hitpoints.
• Flayer Claws (Disruption Field) damage decreased from 57 to 55.
• Summoning jump time cost increased from 100 to 150 seconds.
Immortal
• Build cost decreased from 150 to 135 power.
• Health increased from 350 to 400 hitpoints.
• Gauss Blaster damage increased from 42 to 76.
• No longer decreases regeneration rate in combat by 1 hp/sec (fix).
Deathmark
• Build cost increased from 135 to 150 power.
• Build time increased from 75 to 87 seconds (reinforce 25 to 29 seconds).
• Health increased from 250 to 270 hitpoints.
• Sight decreased from 35 to 25.
• Synaptic Disintegrator min range increased to 10 (fix). Damage increased from 180 to 200.
• No longer decreases regeneration rate in combat by 1 hp/sec (fix).
Lychguard
• Build cost decreased from 285 to 270 power.
• Health increased from 700 to 825 hitpoints.
• Morale mortality decreased from 133 to 67 (fix).
• Weight increased from 25 to 30.
• One Lychguard should now apply the first Guardian Protocol buff to the Necron Lord (fix).
• Can now use Summoning.
Overlord
• Build cost increased from 175 to 200 power.
• Build time increased from 75 to 90 seconds.
• Health decreased from 1250 to 1200 hitpoints.
• Staff of Light (Melee) accuracy increased from 65% to 80%. Reload time decreased from 1.2 to 0.8 seconds. Damage decreased from 122 to 47.
• Staff of Light (Shooting) accuracy increased from 65% to 80%. Damage adjusted and increased from 28 to 24.
• Jump cost increased from 120 to 130 seconds.
Shard of the Nightbringer
• No longer disables health regeneration for 5 seconds. Instead, 10% of all damage dealt by the Nightbringer is restored as health (Drain Life).
Shard of the Deceiver
• Health regeneration increased from 2 to 4 (+Living Metal).
Canoptek Spyder
• No longer reanimates (-Rebuilt).
Canoptek Scarab Swarm
• Health increased from 150 to 180 hitpoints.
• Reinforce time decreased from 4 to 3 seconds.
Lokhust Destroyer
• Build time decreased from 55 to 52 seconds.
• No longer receives 23% ranged damage resistance when in melee (fix).
• Gauss Cannon damage increased from 120 - 180 to 186 - 279.
• Melee damage increased from 31 to 37.
Lokhust Heavy Destroyer
• Build cost decreased from 250 to 240 power.
• Build time decreased from 75 to 72 seconds.
• Gauss Destructor damage increased from 180 - 270 to 262 - 393.
Lokhust Lord
• Staff of Light (Melee) reload time decreased from 1.2 to 0.8 seconds. Damage adjusted and increased from 122 to 83.
Monolith
• Particle Whip radius increased from 0 to 7. Damage decreased from 206 to 185.
• Squad hold count decreased from 5 to 2 squads.
Dormant Monolith
• Build cost decreased from 250 to 225 power.
• Squad hold count decreased from 5 to 2 squads.
Awakened Monolith Add-On
• Add-On cost increased from 325 to 340 power.
• No longer increases the Overlord's build cost by 50 power per add-on.
• Overlord health buff decreased from 400 to 300 hitpoints.
• Increases the damage of the Overlord's weapons by 20% per add-on.
Engaged Monolith Add-On
• Overlord health buff increased from 400 to 500 hitpoints.
Obelisk
• Build cost increased from 25 to 50 power.
• Build time increased from 30 to 35 seconds.
• Time bonus changed from 5% to 10% per obelisk. Limit increased from 50% to 66% total.
Plasma Generator
• Health increased from 1000 to 1300 hitpoints.
• No longer a Summoning destination.
Summoning Core
• Build cost increased from 125 to 130 power.
• Build time increased from 65 to 70 seconds.
Greater Summoning Core
• Build time decreased from 90 to 80 seconds.
Gauss Turret
• Build cost increased from 90 to 120 power.
Aetheric Interception
• Damage buff duration time increased from 2 seconds to 4 seconds.
• Accuracy increases by 100% (fix).
Chronometron Research
• Research cost decreased from 100 to 90 power.
Disruption Field Research
• Research cost decreased from 100 to 75 power.
Enhanced Induction Research
• Research removed.
• Research cost decreased from 250 to 200 power.
• 20% damage buff removed for Lokhust Destroyer Gauss Cannons and Heavy Destroyer Gauss Destructors.
Harvest
• Harvest time increased from 3 to 6 seconds.
• Can no longer spawn Flayed Ones or Immortals.
• Harvest body requirement increased from 8 to 10.
Lightning Field Research
• Research cost decreased from 100 to 90 power.
Nightmare Shroud
• Recharge time increased from 90 to 95 seconds.
Nightmare Shroud Research
• Research cost decreased from 200 to 180 power.
Phylactery Research
• Research cost increased from 150 to 200 power.
Reinforced Necrodermis Research
• Necron Warrior and Flayed One health buffs decreased from 150 to 40 hitpoints.
• Immortal and Deathmark health buffs decreased from 150 to 135 hitpoints.
Enhanced Necrodermis Research
• Research cost increased from 200 to 225 power.
• Necron Warrior and Flayed One health buffs decreased from 150 to 40 hitpoints.
• Immortal and Deathmark health buffs decreased from 150 to 135 hitpoints.
Resurrection Orb Research
• Research cost decreased from 275 to 270 power.
Subjugate
• Duration time increased from 10 to 15 seconds.
Wailing Terror
• Range decreased from 35 to 25.
• Damage decreased from 152 - 228 to 152.
Wraith Flight Research
• Research cost increased from 75 to 90 power.
• Canoptek Wraith health buff increased from 150 to 450 hitpoints.
• Increases Canoptek Wraith weight by 7.
DARK ELDAR
• Capture rate decreased from 0.8 to 0.73.
Tortured Slave
• Build cost decreased from 75 to 70 requisition.
• Health increased from 200 to 225 hitpoints.
Mandrake
• Build time decreased from 32 to 24 seconds (reinforce 8 to 6 seconds).
Kabalite Warrior
• Build cost decreased from 180 to 170 requisition (reinforce 25 to 20 requisition).
• Splinter Rifle damage increased from 5 to 6.
• Melee damage decreased from 12 to 11.
Sybarite
• Leader cost increased from 70 to 75 requisition.
• Splinter Cannon damage decreased from 14 to 13.
Hellion
• Build cost increased from 220 to 230 requisition (reinforce 25 to 30 requisition).
• Health decreased from 470 to 460 hitpoints.
• Morale break disables reinforcing (Hit and Run).
Scourge
• Build time decreased from 42 to 39 seconds (reinforce 14 to 13 seconds).
• Dark Lance weapon cost changed from 100 to 85 requisition and 65 to 85 power.
Solarite
• Leader cost increased from 70 to 75 requisition.
Wych
• Build cost increased from 60 to 70 power (reinforce 5 to 10 power).
Incubi
• Build cost increased from 45 to 60 power (reinforce 5 to 10 power).
Khymerae
• Claws and Talons no longer reduce movement speed by 50% for 4 seconds (fix).
Haemonculus
• Haemonculus Tools damage increased from 34 to 37.
Raider
• Build cost decreased from 250 to 230 requisition and 275 to 260 power.
Talos
• Build cost decreased from 300 to 280 requisition and 450 to 430 power.
Razorwing Strike Fighter
• Dark Lances damage increased from 48 - 72 to 58 - 87.
Ravager
• Build cost increased from 375 to 400 power.
• Dark Lances damage decreased from 138 - 207 to 124 - 186.
Kabal Fortress
• Build cost decreased from 450 to 400.
Tower of Loathing
• Splinter Cannon (Fortified Position Add-On) damage increased from 14 to 16.
Dark Lance Add-On
• Addon cost increased from 65 to 85 power.
Slave Chamber
• Build cost increased from 75 to 80 requisition.
Drukhari Veteran Upgrade
• Archon leech life buff increased from 50% to 100% per research.
Haywire Grenades
• No longer deals 300 armour-piercing damage to infantry (fix).
Horrorfex
• Morale damage increased from 25 to 50 (fix).
Soulshock
• Damage decreased from 100 to 70.
• No longer prevents morale regeneration for 10 seconds.
Soulstorm
• Damage increased from 4 to 5 (16 to 20 damage per second).
Stinger
• Explosion no longer deals damage or knockback.
SISTERS OF BATTLE
• Included Retributors: Small squad with Heavy Flamer, Heavy Bolter and Multi-Melta weapon upgrades.
• Emperor's Touch reload time increased from 0.5 to 1. Damage doubled.
Missionary
• Bolt Pistol damage increased from 10 to 20.
• Melee damage increased from 42 to 50.
Battle Sister
• Build cost decreased from 190 to 170 requisition (reinforce 25 to 20 requisition).
• Build time decreased from 36 to 32 seconds (reinforce 9 to 8 seconds).
• Health increased from 220 to 245 hitpoints.
• Morale mortality increased from 20 to 25.
• Melee damage decreased from 8 to 7.
• Ministorum Flamer damage increased from 13 to 14.
• Emperor's Touch increased from 28 to 31.
• Heavy Bolter weapon removed.
Sister Superior
• Leader cost decreased from 70 to 65 requisition.
• Health increased from 365 to 400 hitpoints.
• Chainsword damage decreased from 34 to 30.
• Power Sword damage decreased from 47 to 43.
Seraphim
• Build time increased from 40 to 44 seconds (reinforce 10 to 11 seconds).
• Health increased from 300 to 340 hitpoints.
Seraphim Superior
• Leader cost increased from 70 to 75 requisition.
• Health decreased from 450 to 425 hitpoints.
• Inferno Pistol damage increased from 22 - 44 to 23 - 46
Celestian
• Build cost increased from 230 to 240 requisition.
• Build time increased from 52 to 56 seconds (reinforce 13 to 14 seconds).
• Health increased from 330 to 440 hitpoints.
• Boltgun damage increased from 18 to 25.
• Meltagun weapon cost increased from 25 to 30 requisition.
• Multi-Melta weapon cost decreased from 75 to 65 requisition and 90 to 80 power. Damage decreased from 113 - 226 to 90 - 180.
• Emperor's Touch damage increased from 50 to 65.
Celestian Superior
• Leader cost decreased from 90 to 70 requisition.
• Health increased from 415 to 470 hitpoints.
• Chainsword damage increased from 30 to 42.
• Power Sword damage increased from 43 to 58.
Simulacrum Imperialis
• Leader cost decreased from 75 to 50 requisition.
Sisters Repentia
• Build cost decreased from 190 to 170 requisition.
• Build time decreased from 32 to 28 seconds (reinforce 8 to 7 seconds).
• Penitent Eviscerator damage increased from 37 to 41.
• Gains 3 hp per second when in general combat (Zealot, fix).
Repentia Superior
• Leader cost increased from 70 to 80 requisition.
• Neural Whips damage increased from 45 to 54.
Deathcult Assassin
• Build time decreased from 21 to 18 seconds (reinforce 7 to 6 seconds).
Canoness
• Power Sword damage decreased from 128 to 125.
Inquisitor
• Condemnor Boltgun reload time decreased from 2 to 1 (damage adjusted).
Living Saint
• Squad cap increased from 5 to 6.
• Jump charge decreased from 110 to 90 seconds.
• Ardent Blade damage decreased from 258 to 234.
Immolator
• Build cost increased from 250 to 260 requisition and 275 to 300 power.
• Health increased from 3000 to 3200 hitpoints.
• Immolation Flamer damage decreased from 16 to 14.
• Multi-Melta damage increased from 125 - 250 to 185 - 370.
• Can now transport one squad of infantry.
Penitent Engine
• Build cost decreased from 190 to 180 requisition and 250 to 225 power.
• Health increased from 2000 to 2300 hitpoints.
• Penitent Buzz-Blades damage increased from 71 to 78 and 95 to 105.
• When below 50% health, damage buff increased from 10% to 20%. No longer increases charge speed by 33%, preventing a melee bug (Endless Suffering).
Lightning Strike Fighter
• Build cost decreased from 300 to 275 power.
• Twin Lascannon damage increased from 49 - 98 to 112 - 224.
• One Lascannon weapon removed.
Listening Post
• Ministorum Heavy Flamer (Fortified Position) damage increased from 8 to 9.
• Ministorum Heavy Flamer (Heavily Fortified Position) damage increased from 12 to 15.
Turret Emplacement
• Build cost decreased from 100 to 90 requisition.
• Ministorum Heavy Flamer damage increased from 8 to 11.
Multi-Melta Add-on
• Add-on cost changed from 100 to 90 requisition and 55 to 75 power.
Angelic Visage
• Allied morale rate increased from 50% to double.
Ascension
• Ability cost decreased from 80 to 70 faith.
Ascension Research
• Research cost decreased from 100 to 90 requisition and power.
Blessed Ammunition Research
• Missionary Bolt Pistol damage buff of 50% removed.
Blessed Armour Research
• Research cost changed from 125 to 100 requisition and 40 to 50 power.
Castigation Research
• Research cost decreased from 100 to 80 requisition.
Emperor's Touch
• Ability cost decreased from 50 to 30 faith.
Emperor's Touch Research
• Research cost decreased from 70 to 50 requisition.
Fervent Resolve Research
• Research cost decreased from 75 to 70 requisition.
Heart of Worship Research
• Research cost decreased from 135 to 125 requisition.
Holy Promethium Research (Improved Reactor Core Research)
• Increases Battle Sister Ministorum Flamer and Immolator Immolation Flamer damage by 30%.
• No longer increases Celestian Meltagun, Multi-Melta and Immolator Multi-Melta damage by 30%.
Hunter-Killer Missile
• Recharge time decreased from 170 to 150 seconds.
Krak Grenade
• Damage increased from 450 - 675 to 472 - 708.
Martyr's Gift Research
• Research cost decreased from 50 to 40 requisition and power.
• Now works for Seraphim Superiors, Celestian Superiors, Simulacrum Imperialis Bearers and Repentia Superiors (fix).
Master-Crafted Weapons
• Superior Power Sword damage buff decreased from 100% to 50%.
Psyocculum Research
• Research cost increased from 125 to 135 requisition.
• Missionary Bolt Pistol damage buff of 50% removed.
• Battle Sister Ministorum Flamer damage buff decreased from 100% to 55%.
Righteous Fervor
• Only affects Sisters Repentia and Missionaries.
Shield of Faith
• Ability cost decreased from 50 to 40 faith.
Shield of Faith Research
• Research cost decreased from 100 to 80 requisition.
Word of the Emperor
• Morale rate modifier changed to quadruple morale regeneration.