Gordon Freeman was not the only one under contract with GMan. There were five others along with him. You are one of them, part of the elite "Eridani" squad. Epsilon Eridani is a single-player mod for Half-Life 2, set during the actual story of Half-Life 2. EE's story is divided into three parts. The first part takes place during the 7-Hour War, the second around two weeks before HL2 and the third during HL2. In EE you play Epsilon, one of the five Eridanis, a group of individuals selected by the GMan to help the rebellion in its struggle against the Combine.
In this update, I'm focusing on the mod's latest addition, the Combine Standard Issue Sniper Rifle.
Posted by RobinDLC on Aug 27th, 2009
Well I've been pretty busy since I resumed work on Epsilon Eridani, I decided first to concentrate on the coding and all the aspects of the mod other than it's story and level design. I'm pleased to say the CSI Sniper is almost complete, here are some screenshots of it in action (click on the images for fullscreen):
Apart from working on the Sniper's code (new weapon, laser etc...) I've been working on the following, and I'm happy to say all of the following is complete:
Although I'll take care of the mod's coding, I am always looking for people who want to join up with me in Epsilon Eridani. If you want to join and contribute to the mod, please send me a PM or e-mail. For now, I am looking for the following (keep in mind Epsilon Eridani is for me a learning project, and so I will welcome anyone who wants to join and develop their modding skills):
That's it for now, check out the mod's homepage for the Sniper's credit, a special thanks to BioHazard and FoXoF for helping me fix the Sniper's laser code!
-Robin DLC
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you guys rock my socks off.
Gun looks neat, cool so far :)
Wow, sounds great! I'm surprised that this is the first I've heard of this mod.. Anyways, good luck!
Weapon looks great, good luck with project
Thank god someone else is making a SP mod where you play someone other than Gordon Freeman.
The sniper rifle is also looking pretty swell, and the gameplay changes seem like something I'd like. Here's to hoping you continue working on this without a snag. :)
Thanks for the comments everyone :D
For now like I said I'm taking care of the coding, but as soon as its done I'm hitting the story line trail hard!