The Enduring Freedom project is aiming to bring realistic combat simulation to the GEM 2 engine and is focused on the units involved in the initial coalition combat ops during Operation Anaconda in Afghanistan (Special Forces, 10th Mountain Div, and 101st Airborne). Conventional warfare will be presented as well. Project features and info can be located in the news section.
A WIP update of base M1A1 texture. US Army common vehicle detail objects to be modelled and textured for use on all US ground vehicles. Such objects would include things such as jerry cans, razorwire, crates of water, rucks, etc.
Wilson, I have finished the 100-120mm HE FXs, as well as the cannon fire FX, which includes a huge fireball, plume of grayscale smoke, and a large dusk shockwave that extends to 15 meters after the barrel.
Sounds great, good work man
good !
That looks awesome! I mean, multi-million professional studio awesome.
more epic and epic