Emergence Day is a Starcraft II map currently under development set in the Gears of War universe. The game will feature custom content and will be released open source upon completion.
Uploaded images of completed Locust Horde models, ingame progress coming soon, announcement of secondary project.
Posted by Varine on Feb 23rd, 2011
I have uploaded images of most of the models of the Locust Horde that will be in the game. I have completed the models and most of the textures and I am working on rigging them, however I may need to reduce the level of detail when I put them in the game. They currently are between 5,000-15,000 polygons.
I am typically busy with school and working on my other projects, however when I have free time I am working on this and another few little side projects. Emergence Day will be released open source upon completion. I estimate that it will be released sometime this summer, however that is a fairly arbitrary guess.
I am starting to get comfortable with the engine. I am have developed a working camera system that I hope to showcase soon when I get some models working ingame. I am also working on the combat system (including the chainsaw) and various other systems that I think will be pretty cool, and hope will work how I want so as to help inspire a revolution of awesome mods.
I am also planning on developing an FPS template and hope to have that nearing completion along the same timeframe as this.
Please post any questions or comments.