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Embermoor is a fantasy-themed Single Player total conversion modification for Half-Life 2: Episode Two. The gameplay aims to mix brutal and fast-paced action with physics-based puzzles in an immersive medieval fantasy world.

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ThrillerProd Nov 17 2010, 1:00pm says:

Nice, but I think you die when you go in lava.

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Eltempe Author
Eltempe Nov 17 2010, 1:33pm replied:

You are quite right :) However I feel punishing the player with instant death only because he took a single wrong step would be a bit overkill in this type of situation. As of now the lava does some serious damage (you can't really see it here as the HUD is disabled) but it won't kill you instantly. With a full health you have a chance to save yourself. In the end it's all about balancing between fun and realism :)

+2 votes   reply to comment
SandeR2 Nov 18 2010, 5:21am replied:

you know what you should do, take 99 hp so the player is only left with 1 hp. ;)

+1 vote     reply to comment
Darthlex Nov 24 2010, 4:30pm replied:

That's why it should only *really* punish if you stay out there for more than a second.

* 1 hit = 5-10 dmg.
* 2 hit = 10-20 dmg.
* 3 hit = death.

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just_call_me_G Nov 17 2010, 1:00pm says:

Pretty nice lava here!
Looks much more real than lava from other mods i've seen.

Also, like these chains on the ceiling :D

+2 votes     reply to comment
Eltempe Author
Eltempe Nov 19 2010, 5:43am replied:

Cheers mate! Trust me, it looks even better when you see it yourself the game ;P

+2 votes   reply to comment
just_call_me_G Nov 19 2010, 4:07pm replied:

I'm trust you :3
I bet it's great in game

+1 vote     reply to comment
jkruse05 Nov 17 2010, 1:36pm says:

Very well done. Did you use a displacement with animated texture, or does the texture itself give the kind of lumpy 3d illusion? I really can't tell.

+2 votes     reply to comment
Eltempe Author
Eltempe Nov 17 2010, 1:51pm replied:

Yes, it's simply a displacement with a scrolling texture. The heat wave effect (not really visible in this clip) was created with some env_steams. Cheers!

+1 vote   reply to comment
SteveZombie Nov 17 2010, 5:28pm replied:

Such a simple solution with such amazing results. Even for a WIP it looks pretty damn good enough to be in a retail game.

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MattB1023 Nov 17 2010, 1:41pm says:

This is epic.
The only problem i have with this is the lava sound. It sounds... fuzzy. I can't describe it...
Anyways, great work otherwise.

+1 vote     reply to comment
Eltempe Author
Eltempe Nov 17 2010, 2:03pm replied:

You're right, it sounds a tad too bubbly for flowing lava. I'll look into it and try to come up with a menacingly sizzling, yet more subtle sound effect :)

+2 votes   reply to comment
Sergesosio Nov 17 2010, 2:58pm says:

Best lava i have seen in source! Keep up to good work

+2 votes     reply to comment
Eltempe Author
Eltempe Nov 19 2010, 5:42am replied:

Whoa, thanks!

+1 vote   reply to comment
Mr.Walrus Nov 17 2010, 4:44pm says:

Looks great, though I think it would look pretty cool if there was some dried lava surrounding the central body.

+2 votes     reply to comment
Eltempe Author
Eltempe Nov 19 2010, 5:41am replied:

Excellent suggestion! Thanks, I'll be sure try that out.

+1 vote   reply to comment
nopushbutton Nov 17 2010, 4:52pm says:

That looks pretty good.
At some point, you should change the damage sound to more of a continuous burning sound, though; the default HL2 sizzle sound is like the player is repeatedly touching something hot and retracting his hand rather than getting continually burned

+2 votes     reply to comment
Eltempe Author
Eltempe Nov 19 2010, 1:10pm replied:

Yeah, I totally agree about the burn sound. It started bugging me too after a while! I've already started replacing the standard HL2 effects with custom ones and I'll be sure to change the pain sounds as well.

+1 vote   reply to comment
Jonu Nov 17 2010, 11:34pm says:

Nice looking lava. I like the overall feeling of the scene, the red mist really suits there. Good work

+1 vote     reply to comment
Eltempe Author
Eltempe Nov 19 2010, 5:42am replied:

Cheers Jonu! :)

+1 vote   reply to comment
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Lava test

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Nov 17th, 2010
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