East of Rome - The Danube Limes is a total conversion of Medieval II: Total War focused on the struggle between the Eastern Roman Empire and its many enemies. The campaign begins in 591 AD, the year when Maurikios finally signes a peace treaty with the Sasanian Persian Empire in the east. The constant war on the eastern frontier of the empire tied up most of the Roman army so that the Balkan provinces were left defenceless. The Slavic tribes north of the Danube sensed this weakness and subsequently begin to raid the Roman provinces to the South. (This page is managed by echuu, who is not member of the team but a player who wants to keep a mirror link of the mod at ModDB).

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Komatozz made new models for the Romans in 2020! (view original)
Komatozz made new models for the Romans in 2020!
embed
share
view next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

This is the official beta 0.9 of East of Rome (EoR) which was only ever available to developers of the mod until the developer's forum got removed over at TWC.

Back in 2017 I worked on re-enabling many of the units for custom battle - as they were not working due to faulty lines in the BMMDB-file and had to be corrected in order to work properly in battle. Expect to be able to play custom battles with more factions than in the 2014 Danube Limes Beta.

What about the campaign?

In this version of the mod you'd get a slightly more developed version of the Danube Limes Campaign that should be more stable, and there are a bunch of remade units for the Romans made in 2020 by Komatozz, so I've also been doing a bit of fixing for the mod.

The End of Antiquity Campaign is not developed enough to be playable, and the Justinian Campaign has a weird crash to desktop where whenever you select Sassanid-styled cities the mod will crash - but sometimes it won't. It's not far from being playable.

I don't seem to be able to fix the crash and will release this version as is, if anyone wants to pick it up and try their hands at fixing the bug in the Justinian campaign be my guest.

If you want units just be sure to credit the East of Rome team as that's what the developers said.

I gave up on fixing the Justinian Campaign, but the mod should still be better off than the prior upload - and I still put effort into enabling the rosters in custom battle even if the Main Campaign still isn't playable due to said bug and the fact certain factions (in the campaign) will need new units as the units have been lost. I did remove all those factions from the custom battles but they're still in the Justinian Main campaign - every faction/unit of the factions available in custom should work but not the others available in the grand campaign.

The Beta 0.9 has at least 4 different Roman rosters - Era 0 = Justinian, Era 1 = Danube Limes & Maurekian & Era 2 = End of Antiquity/Viking Age Late era