earthQUAKE is a Quake mod, based around a core of original Quake game assets, but with additional maps, models, textures, sound and code. Not all of those additional items are my own, sole, creations. The maps are all mine, gameplay/plot ideas are all mine, but some of the art and indeed code is sourced from the many good people who share their talents for free. They will be credited fully when the mod is finished and released. The mod will take place within one map; a large detailed environment wthin which both the narrative and gameplay will change and develop as the mod progresses. In addition to the mod, I'm writing a background story, imaginatively entitled "earthQUAKE: The Beginning", which will define the world and experiences of the mod that follows. There will also be an "after" story, to be written and uploaded after the mod is completed.

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earthQUAKE: The Beginning

earthQUAKE: The Beginning

News

Chapter Two of the earthQUAKE backstory, check previous news post for earlier chapters

earthQUAKE: The Beginning

earthQUAKE: The Beginning

News

As I've mentioned it numerous times I thought I'd post it, a chapter at a time.

The Gate

The Gate

News

An explanation of the gate, what it does, what it's for and how it works

The Gate

The Gate

News 1 comment

The Gate is the means by which the worst Quake monsters enter the human world

Trailer One

Trailer One

News 1 comment

Quick news post showing off the first trailer for earthQUAKE

Background

Background

News 2 comments

Background information for the mod; who the player is, what he has to do.

10.04.11

10.04.11

News

Latest developments; MODDB page ;), new mapping tasks, etc.