This map is more to do with NPC behaviour than new chars. Big battles are not really practical despite the increased power of modern PCs, but in this map you can have small skirmishes with around five chars a side. It comes very close to co-op play, but with AI controlled chars. NPC allies will communicate with each other and will respond to the Player as he/she goes into combat. Originally the map was open-ended and you could keep on playing forever. As NPCs are killed they are replaced up to a certain level. You should get 200-300 enemies. It quite interesting to just be a spectator and observe the others fighting, in fact you can leave it running for a few hours and come back to see who is winning. All casualties are recorded on an onscreen display.

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.