People say that the universe is infinite… say that it’s impossible to realize its size. But sometimes even the infinity has a place…a source of all wishes…and when such a source appears…then even the infinity becomes cramped. DUNE!
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Harkonnen Unit-list | Locked | |
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Dec 22 2006 Anchor | ||
The first thing when opening a mod, you must decide what really you're going to do in it. For the start, here's the first public Harkonnen unit-list: >Barracks< - Light Infantry, equipped with sub-machineguns, can fire on move, cralw and hide in infantry defences. Also, after upgrade can trow grenades. But in general not very good >Factory< - Buzzsaw, a light armored and armed, fast vehicle with a blade-whell, than can slice infantry. Uneffective using its machinegun. - Assault Tank, old en' good tank, but now with rotating turret, stronger gun and ability to be upgraded with reactive armor - T-935 "Moskwa", the heavy support tank with 3 turrets on it. Slow and not really awesome armored, but it's firepower and choice of canon equipping compensates that. - Devastator Mk.2, heavy 3-legged walking mech, slow but almost uncrushable. Is an ultimate unit and can be build in the end of the game and only in one simultaniosly. Has selectable weapons. >Hangar< - Lodya Battleship, the heavy ornithopter with anti-ground missiles and anti-air gattling cannon. Can also deliver 5 troops through air |
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Jan 20 2007 Anchor | ||
Are you gonna post unit lists for every House and sub-House? |
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Jan 25 2007 Anchor | ||
It will be done, the reason I haven't done this, is that only few people are interested in CnC-3 mods, before the release of CnC-3 itself. I predicate the mod will have succes among the public in just half a year later |
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Mar 23 2007 Anchor | ||
Will you be posting the Atreides unit-list soon? |
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