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Dulce Et Decorum is no longer undevelopment due to team issues, apologies to all those who supported us and were looking forward to its completion. Dulce Et Decorum For the NMO, GEC, and the Guerilla fighters caught between them war is life. Three very different factions with different motivations and only one aim fight for control. Time is no longer relevant. As humanity fights amongst itself the only thing that matters is complete and final victory. Join one of the three sides and fight online in class-based teams for a variety of objectives in different game modes. Take on small campaigns of linked maps using vehicles, turrets, support units and more to hit the enemy where it hurts. A few key features: -A blend of ideas both unique and established covering old ground while creating entirely new gaming concepts -Expansive singleplayer and multiplayer campaigns -Team based multiplayer combat in campaigns spanning several maps with a wide variety of objectives -Wide selction of unique...

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Hello there everyone, Just a little status update. CookieCutter's currently modeling the GEC SMG. I don't have information on the progress, as he's been fighting off a hacker all day. Shyft's currently modeling the NMO Covert Ops, which is 80% done. All he needs to do is add everything

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Hello there everyone,

Just a little status update.

CookieCutter's currently modeling the GEC SMG. I don't have information on the progress, as he's been fighting off a hacker all day.

Shyft's currently modeling the NMO Covert Ops, which is 80% done. All he needs to do is add everything together.

I've been thinking about the eventual single-player campaign. I've got some dialogue and some plots in my mind.

DrZais, our real team leader, has been very active recently, but he told me he's going to drop back off the map for a bit.

Edit: Sorry, I forgot to speak about the new team members. I'm so sorry for that.

_2blaze, our mapper, has been really hard at work on our DED_Tower map. I need to request another status update from him, however, since the last time I spoke to him about the map was about Wednesday.

I have not spoken to Linuxboy lately, so I don't know the status of the coding.

DrZais has also been coloring many concept arts and drawing more. I need to speak to the rest of our concept artists and get some more done.

I've also been trying to learn HAMMER and made a very small map in which I tested some of my skills out without the use of any help. I did pretty good, so I'll try and work on some maps.

Also, a mod is nothing without a fanbase, so stop by our website and give us some feedback. We love to have good and bad feedback, so go to our site and sign up. Be sure to post in our forums as well! We look forward to seeing you there!

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