The Tactical Duel Map is the map equivalent of the duel mode. You start with lvl 1 hero and week 6 army strength, level up via sphinx, buy artifacts, learn spells, upgrade and you're ready for battle! Interested in friendly games, tourneys, guides, replays, gameplay discussions or otherwise keeping an eye on the changes? If so join our discord community! More details in the Summary or the Files tabs.

Post news Report RSS Tourney Map Update

Second part of the changelog. The map is final and ready for the tourney!

Posted by on

Part 2 of the map changes for the February tourney. The games begin tomorrow for those that want to tune in the discord server for streams or replays.

Part 1: Moddb.com

On to the new stuff!

- The map supports 360 degree camera rotation! You can now see the other side of the battlefield.
How many of you have seen that arena on the lava battlefield? :)

360

- You can now prioritise which unit Guardian Angel will resurrect! It starts with unit placed on the 7th slot (where t7 units are by default) and if their corpse is covered it moves to 6th slot and so on. You want peasants revived instead of archangels? Just put them on the 7th slot!

guardian

- But won't the rearranged unit order tip off your opponent? Not here, both heroes are affected by Silent Stalker so your opponent will only see 7 stacks of your t7 unit. This also keeps your opponent's upgrades a surprise for when combat starts.

stalker

- Mass Despair is now -2 luck/morale for all masteries with 2/2.5/3 turn duration and cost reduced to 10 mana. Now it can no longer completely negate both Elven Luck and Retribution bonus. Not by itself anyway.

- Refresh Rune now gives an additional activation to all runes except Rune of Revival. It was not broken but an extra resurrection is an extra resurrection.

- Necromancy Altar has been removed, you get the bonus automatically when you pass through the portal.

- Dwarven underground and snow river arena added, now they spawn obstacles.

- Shamans (3rd Alt) now have Entangle.

- A few artifacts added / reworked, a few new obstacles, aesthetic map improvements.

- I also added a few optional UI mods that can make your life easier. Enjoy.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: