Dragonia II is a fantasy mod for Civilization IV. It is a sequel to the Dragonia mod for Civilization III. Dragonia II features the same fantasy world as the original, and allows players to play on an updated version of the map in the original Dragonia, or to choose a randomly generated world. Currently the Dragonia world map is not yet completed. Only a randomly generated world is available.

Post news Report RSS Dragonia II Beta 1 Patch 1 Released

Patch 1.0.1 for the Dragonia II Beta 1 mod for Civilization IV has now been released. This patch will fix some crash and balance issues, as well as adding an Idle process and new graphics for the airship unit.

Posted by on

Patch 1.0.1 for the Dragonia II Beta 1 mod for Civilization IV has now been released. This patch will fix some crash and balance issues, as well as adding an Idle process and new graphics for the airship unit. You can download the patch from here. (UPDATED to Patch 2.  Get it here.)

Fixes


  • Discovering Dark Seldarine Religion produced a Feywarden instead of an Arachne.
  • CTD when mouse over on Mercenary icon
  • Python exceptions related to missing tags (ERA_INDUSTERIAL, TECH_MONOTHIESM)
  • Seems this would have been related to missing tags issue
  • Created a settler and received the "First gunpowder unit, first helicopter unit", etc message.
  • Mercenary Mod balance issues
  • War script bug fix/tweaking
  • Change great person units to not use Modern GP graphics
  • Cause Disease spell not working
  • PATCH 2 UPDATE - Fix crash issue with Merc Mod

Changes


  • New process - Idle
  • Updates to Guilds (More updates to the guilds will be made in Beta 2)
  • New flavor unit graphics - Airship
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: