Full version of the mod. Make sure to play with GZDoom 2.3.2
This is the 2017 bugfixes / improvements of the mod
2017 version of the mod, basically bugfixes and minor improvements
CHANGELOG:
v0.92
* Fixed Leash-stunned monsters playing leash sound on loop, even when killed
* Base damage of Screamer slightly buffed
* Thumper charge now stops spawning effects if not in sight (for performance)
* Items are no longer "autoaim"ables
* Headhunter unzoomed fire is perfectly accurate (instead of a dumb spread)
* Ammo is a bit more plentiful now
* Changed visual FX spawning method for charged peacemaker shot (for performance)
* Added a bit of quake to explosions
* Some explosions are more audible
* Bouncer is easier to aim now
* Zoomed-in headhunter graphic replaced
* Zoomed-in headhunter no longer bobs
* Added tracers to bullet weapons
* Added tracers to bullet monsters
* General accuracy of weapons increased; non ironsight'd firing is only slightly
worse than ironsight'd, instead of much worse
* Leash accuracy improved
* Items are no longer crushable
* Improved behaviour of leashed enemies to slow down the closer they get to you
(most of the time)
* Leashed enemies will no longer un-stun when they touch the floor
* Improved leashed-at-same-ground-level monster behaviour
Get GZDoom 2.3.2 here:
Gzdoom.drdteam.org
This is Awesome Pretty much Bulletstorm for Doom! Awesome sounds and weapons feedback!
dragonball1957 thank you! I just uploaded a bug fix version with a few extra changes. I'd recommend you to download that one :D
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