Here are the source scripts for DoomFront Rv1.0.1. Included as well is the era icon and the core.req to use it. These assets are intended for modder use (adding era mod support for DoomFront maps or DoomFront era support to other maps).
Please excuse the messiness of the scripts!
If you do use these resources, please credit appropriately.
-bk2
Here are the source scripts for DoomFront Rv1.0.1. Included as well is the era icon and the core.req to use it. These assets are intended for modder use (adding era mod support for DoomFront maps or DoomFront era support to other maps). Please excuse the messiness of the scripts!
If you're a veteran modder and wish access to the rest of the source files, such as porting the mod (or in the event that development is discontinued, picking up the mod from the original devs), contact me for the source.
If you do use these resources, please credit appropriately.
-bk2
Original Mod Readme:
First release of DoomFront with two maps, two modes, and 4 classes per side, featuring Marines and Demons inspired by the classic Doom games. Rip and tear your way through the battlefield until it's covered in gibs galore!
DoomFront Release: R v1.0.1
DISCLAIMER:
This mod was developed for free and is intended for free distribution. Pirated copies of Battlefront II are
not supported, and this mod is not to be distributed commercially.
Installation:
0. Make sure you have Anakin's Remaster already installed and are capable of running mods. You could use the 1.3 patch, but the new HUD requires Anakin's Remaster, so you will get a buggy interface if you use anything but.
0a. Sleepkiller's Shaderpatch is practically a requirement - this was developed with Shaderpatch in mind, so it will not look right if you do not have it installed.
1. Download the Mod. You will get a file called Doomfront.7z
2. You will need either 7-zip or another tool capable of extracting 7z files to open the archive.
After opening, you will see one folder.
3. Drag and drop 'Doom' into your addon folder (Star Wars - Battlefront 2\GameData\addon).
4. Start up the game and get to the battlefield!
Credits:
bk2modder - Mod Creator
pierce-needle - Cacodemon Animations and Model port, miscellaneous asset contributions, testing
RevanSithLord - Mod page banner
Pandemic, LucasArts - Original game assets
id Software - References and Inspiration, creation of the Doom series, 1993 Audio Assets
ZeniMax Media, Bethesda Softworks, GT Interactive - References and Inspiration, publication of the Doom series
GameToast - The wonderful community's fantastic resources, assets, tutorials, and help!
psych0fred - Docs and Assets
tirpider - SchMEe
Sleepkiller - Shader Patch
Rebecca Heineman and Randy Scott - Doom 3DO Soundtrack
Alan Z. - Beretta 92FS original model (modified for use)
Green Eyesman - Bushmaster M17s original model (modified for use)
ice_space - Mars Landing Zone building models (modified for use)
Leonard_Doye - Shotgun model (modified for use)
Memorie - Health Pack model
Michael Wanyoike - Grenade original model
NotARealStudio - Plasma Rifle original model (modified for use)
pixelgrapher - Heavy Assault Rifle original model (modified for use)
SGTorres - Portal 3D Model (modified for use)
Zane Bodle - Combat Shotgun model (modified for use)
z4g0 - Doom Guy armor original model (modified for use)