3 years and 9 failed rescue missions to Mars have not seen a single marine return. They were all sent in to find a lone survivor, dubbed the Doom Slayer by some of the younger marines. He is said to have found a portal to Hell on Mars and was trying to shut it down so that no demons could find their way through the portals and back to Earth. There have been numerous reports of increasing demonic activity around the Earth gates. You have been trained in the best combat techniques with the most advanced weaponry. You must follow the path of The Doom Slayer and seal the gates of Hell once and for all!!!!! No Replacement Sprites Or Sounds, Only Doom64 And Doom2 Assets Are Used. Weapons Have Been Overhauled, All Guns Do Extra Damage At Point Blank Range. Monsters Are Tougher And Have Multiple Attacks, Including Melee Attacks. Variants Of Monsters From Doom2 Have Been Added. Player Is Tougher And Ammo Is More Abundant.

Description

Doom64 Absolute Perdition (A Modification Of Kaiser's Doom 64 The Absolution) requires Doom 64 Absolution and a doom2.wad file to run. This mod was remade from scratch from the DEF files and cfg file that come with Doom 64 The Absolution. I gave the monsters melee attacks and overhauled the weapons, among many other changes. All instructions and proper credits are included in this zip file. How To Install : Before installation it is a good idea to start up Doom The 64 Absolution and start a new game, if for nothing else than to know that it is working properly before you install my mod. You may also want to backup your original Bin folder before installing Doom64 Absolute Perdition. Will Not Run With Newer Versions Of Doomsday! It Will Only Work With Kaiser's Doom 64 The Absolution! Place the new Bin folder from D64APv1.zip (and your doom2.wad) into your main Doom64 Absolution folder, replacing all 4 files. The folders should merge, you shouldn't lose more than the 4 old files.

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Doom64 Absolute Perdition (A Mod For Doom64 TC)
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MrRumbleRoses
MrRumbleRoses - - 446 comments

i feel like this mod could of been better off made for the Doom 64 EX version, or even for like 1 of those other Doom 64 mods made for Doom II

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DoomsdayNinja84 Author
DoomsdayNinja84 - - 8 comments

It could have been better if I made a mod for Doom64Ex or BrutalDoom64 but, I was not using DoomBuiler. I was editing the Doomsday Engine because it was a fun way to learn how Doom worked. Some day I would like to make a Doom64 mod with DoomBuilder from scratch or using one of the good D64 mods as a base. Thank you for the input!

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